Originally posted by Jonathan Arnold
View Post
Announcement
Collapse
No announcement yet.
Stereo Panoramic Player
Collapse
X
-
UNAmedia replied
-
Jonathan Arnold repliedHello again, when when I use the panoramic director in the engine, everything runs smoothly. When I package the game, the panos wont load, please help? Thanks
Leave a comment:
-
UNAmedia repliedOriginally posted by Jonathan Arnold View PostHello, the app is working great, but I have one question. Is it possible to use an entirely see through panoramic texture in the image data? Or what would the best way be to use this tool in a fully 3d immersive scene, not just with the flat stero pano images?
FYI, the plugin plays with the depth-buffer and other graphics settings to ensure a correct rendering of the panoramic assets. If you need to customize the plugin to show 3D objects in front of the panoramics, you can look at how we manage the UIWidgets when attached inside the APanoramicSphere class (look also to the custom materials).Last edited by UNAmedia; 11-01-2019, 12:22 PM.
Leave a comment:
-
Jonathan Arnold repliedHello, the app is working great, but I have one question. Is it possible to use an entirely see through panoramic texture in the image data? Or what would the best way be to use this tool in a fully 3d immersive scene, not just with the flat stero pano images?
Leave a comment:
-
UNAmedia repliedPre-built binaries of the Example Project can now be downloaded directly from GitHub: https://github.com/UNAmedia/ue4-ster...-demo/releases
Leave a comment:
-
UNAmedia repliedVersion for UE4.23 has been approved by Epic few hours ago. It should be now available for download (if not, please wait few hours and then restart the Epic Launcher).
Leave a comment:
-
UNAmedia repliedShort update: on September 11th we sent to Epic the new files for UE4.23. I think in few days they should review them.
Leave a comment:
-
WHHwxiaop repliedOriginally posted by UNAmedia View Post
Hi! The demo is now available here: https://github.com/UNAmedia/ue4-ster...ic-player-demo .
It showcases the use of both the Panoramic Director (implementing a virtual tour using panoramic images) and the Panoramic Sphere (playing back a panoramic video).
Leave a comment:
-
UNAmedia repliedOriginally posted by WHHwxiaop View PostHi,can provide the Example Project as soon as possible?
It showcases the use of both the Panoramic Director (implementing a virtual tour using panoramic images) and the Panoramic Sphere (playing back a panoramic video).
Leave a comment:
-
UNAmedia repliedOriginally posted by UNAmedia View PostHi! We just submitted v1.0.1 to Epic for review:- fixed a possible crash when calling method APanoramicDirector::BeginPlay() followed immediately by APanoramicDirector::EndPlay();
- fixed missing "Category" declarations on some UPROPERTY fields.
Leave a comment:
-
UNAmedia repliedHi! We just submitted v1.0.1 to Epic for review:- fixed a possible crash when calling method APanoramicDirector::BeginPlay() followed immediately by APanoramicDirector::EndPlay();
- fixed missing "Category" declarations on some UPROPERTY fields.
Leave a comment:
-
surferHalo repliedCan not compile for a custom source build, not a big problem, seems you should add explicit category specifier.
1>------ Build started: Project: CAVESystemDev, Configuration: Development x64 ------ 1>Using 'git status' to determine working set for adaptive non-unity build (E:\Epic Games\UnrealGraniteTrueSky422). 1>Creating makefile for CAVESystemDev (.uproject file is newer) 1>Parsing headers for CAVESystemDev 1> Running UnrealHeaderTool "E:\Temp\CAVESystemDev\CAVESystemDev.uproject" "E:\Temp\CAVESystemDev\Intermediate\Build\Win64\CAVESystemDev\Development\CAVESystemDev.uhtmanifest" -LogCmds="loginit warning, logexit warning, logdatabase error" -Unattended -WarningsAsErrors 1>E:/Epic Games/UnrealGraniteTrueSky422/Engine/Plugins/Marketplace/StereoPanoramicPlayer/Source/StereoPanoramicPlayer/Public/PanoramicPosition.h(35) : LogCompile: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module. 1>E:/Epic Games/UnrealGraniteTrueSky422/Engine/Plugins/Marketplace/StereoPanoramicPlayer/Source/StereoPanoramicPlayer/Public/PanoramicPosition.h(39) : LogCompile: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module. 1>E:/Epic Games/UnrealGraniteTrueSky422/Engine/Plugins/Marketplace/StereoPanoramicPlayer/Source/StereoPanoramicPlayer/Public/PanoramicStage.h(36) : LogCompile: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module. 1>E:/Epic Games/UnrealGraniteTrueSky422/Engine/Plugins/Marketplace/StereoPanoramicPlayer/Source/StereoPanoramicPlayer/Public/PanoramicStage.h(40) : LogCompile: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module. 1>E:/Epic Games/UnrealGraniteTrueSky422/Engine/Plugins/Marketplace/StereoPanoramicPlayer/Source/StereoPanoramicPlayer/Public/PanoramicStage.h(47) : LogCompile: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module. 1>E:/Epic Games/UnrealGraniteTrueSky422/Engine/Plugins/Marketplace/StereoPanoramicPlayer/Source/StereoPanoramicPlayer/Public/PanoramicStage.h(51) : LogCompile: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module. 1>E:/Epic Games/UnrealGraniteTrueSky422/Engine/Plugins/Marketplace/StereoPanoramicPlayer/Source/StereoPanoramicPlayer/Public/PanoramicStage.h(55) : LogCompile: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module. 1>E:/Epic Games/UnrealGraniteTrueSky422/Engine/Plugins/Marketplace/StereoPanoramicPlayer/Source/StereoPanoramicPlayer/Public/PanoramicStage.h(61) : LogCompile: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module. 1>E:/Epic Games/UnrealGraniteTrueSky422/Engine/Plugins/Marketplace/StereoPanoramicPlayer/Source/StereoPanoramicPlayer/Public/PanoramicStage.h(104) : LogCompile: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module. 1>E:/Epic Games/UnrealGraniteTrueSky422/Engine/Plugins/Marketplace/StereoPanoramicPlayer/Source/StereoPanoramicPlayer/Public/PanoramicStage.h(108) : LogCompile: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module. 1>E:/Epic Games/UnrealGraniteTrueSky422/Engine/Plugins/Marketplace/StereoPanoramicPlayer/Source/StereoPanoramicPlayer/Public/PanoramicStage.h(112) : LogCompile: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module. 1>E:/Epic Games/UnrealGraniteTrueSky422/Engine/Plugins/Marketplace/StereoPanoramicPlayer/Source/StereoPanoramicPlayer/Public/PanoramicStage.h(117) : LogCompile: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module. 1>E:/Epic Games/UnrealGraniteTrueSky422/Engine/Plugins/Marketplace/StereoPanoramicPlayer/Source/StereoPanoramicPlayer/Public/PanoramicStage.h(130) : LogCompile: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module. 1>E:/Epic Games/UnrealGraniteTrueSky422/Engine/Plugins/Marketplace/StereoPanoramicPlayer/Source/StereoPanoramicPlayer/Public/PanoramicStage.h(147) : LogCompile: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module. 1>E:/Epic Games/UnrealGraniteTrueSky422/Engine/Plugins/Marketplace/StereoPanoramicPlayer/Source/StereoPanoramicPlayer/Public/PanoramicStage.h(151) : LogCompile: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module. 1>E:/Epic Games/UnrealGraniteTrueSky422/Engine/Plugins/Marketplace/StereoPanoramicPlayer/Source/StereoPanoramicPlayer/Public/PanoramicStage.h(155) : LogCompile: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module. 1>E:/Epic Games/UnrealGraniteTrueSky422/Engine/Plugins/Marketplace/StereoPanoramicPlayer/Source/StereoPanoramicPlayer/Public/PanoramicStage.h(159) : LogCompile: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module. 1>E:/Epic Games/UnrealGraniteTrueSky422/Engine/Plugins/Marketplace/StereoPanoramicPlayer/Source/StereoPanoramicPlayer/Public/PanoramicStage.h(163) : LogCompile: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module. 1>E:/Epic Games/UnrealGraniteTrueSky422/Engine/Plugins/Marketplace/StereoPanoramicPlayer/Source/StereoPanoramicPlayer/Public/PanoramicStage.h(174) : LogCompile: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module. 1>E:/Epic Games/UnrealGraniteTrueSky422/Engine/Plugins/Marketplace/StereoPanoramicPlayer/Source/StereoPanoramicPlayer/Public/PanoramicStage.h(180) : LogCompile: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module. 1>E:/Epic Games/UnrealGraniteTrueSky422/Engine/Plugins/Marketplace/StereoPanoramicPlayer/Source/StereoPanoramicPlayer/Public/PanoramicStage.h(184) : LogCompile: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module. 1>E:/Epic Games/UnrealGraniteTrueSky422/Engine/Plugins/Marketplace/StereoPanoramicPlayer/Source/StereoPanoramicPlayer/Public/PanoramicDirector.h(145) : LogCompile: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module. 1>E:/Epic Games/UnrealGraniteTrueSky422/Engine/Plugins/Marketplace/StereoPanoramicPlayer/Source/StereoPanoramicPlayer/Public/PanoramicDirector.h(149) : LogCompile: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module. 1>E:/Epic Games/UnrealGraniteTrueSky422/Engine/Plugins/Marketplace/StereoPanoramicPlayer/Source/StereoPanoramicPlayer/Public/PanoramicExperience.h(27) : LogCompile: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module. 1>E:/Epic Games/UnrealGraniteTrueSky422/Engine/Plugins/Marketplace/StereoPanoramicPlayer/Source/StereoPanoramicPlayer/Public/PanoramicExperience.h(31) : LogCompile: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module. 1>E:/Epic Games/UnrealGraniteTrueSky422/Engine/Plugins/Marketplace/StereoPanoramicPlayer/Source/StereoPanoramicPlayer/Public/PanoramicPawn.h(38) : LogCompile: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module. 1>E:/Epic Games/UnrealGraniteTrueSky422/Engine/Plugins/Marketplace/StereoPanoramicPlayer/Source/StereoPanoramicPlayer/Public/PanoramicPawn.h(41) : LogCompile: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module. 1>E:/Epic Games/UnrealGraniteTrueSky422/Engine/Plugins/Marketplace/StereoPanoramicPlayer/Source/StereoPanoramicPlayer/Public/PanoramicSphere.h(28) : LogCompile: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module. 1>E:/Epic Games/UnrealGraniteTrueSky422/Engine/Plugins/Marketplace/StereoPanoramicPlayer/Source/StereoPanoramicPlayer/Public/PanoramicSphere.h(32) : LogCompile: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module. 1>E:/Epic Games/UnrealGraniteTrueSky422/Engine/Plugins/Marketplace/StereoPanoramicPlayer/Source/StereoPanoramicPlayer/Private/ProceduralSphereComponent.h(22) : LogCompile: Error: An explicit Category specifier is required for Blueprint accessible functions in an Engine module. 1>C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\Common7\IDE\VC\VCTargets\Microsoft.MakeFile.Targets(44,5): error MSB3075: The command ""E:\Epic Games\UnrealGraniteTrueSky422\Engine\Build\BatchFiles\Build.bat" CAVESystemDev Win64 Development -Project="E:\Temp\CAVESystemDev\CAVESystemDev.uproject" -WaitMutex -FromMsBuild" exited with code 5. Please verify that you have sufficient rights to run this command. 1>Done building project "CAVESystemDev.vcxproj" -- FAILED. ========== Build: 0 succeeded, 1 failed, 2 up-to-date, 0 skipped ==========Last edited by surferHalo; 05-31-2019, 01:11 AM.
Leave a comment:
-
UNAmedia repliedOriginally posted by surferHalo View PostAha! Thanks for your tip, I solve it using the precache, and also I found a way that automatic sync the media play: Using sequencer's Media Track and set sequncer replicate playback(should use external MediaPlayer and cache ahead serveral seconds, will stutter in client if no cache).
Leave a comment:
Leave a comment: