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    [SUPPORT] PhotoArchMode

    PhotoArchMode





    Preview:
    Marketplace link: https://www.unrealengine.com/marketp.../photoarchmode

    This mode simulates a real digital camera and allows you to configure many parameters.

    Features:

    1. Auto and manual exposure mode, focal length, camera angle, aperture, ISO, color temperature, exposure compensation
    8. Three focus modes (No Focus - all scene is in the zone of sharpness, Manual Focus, Auto Focus - the module is aimed at the object in the center of the frame)
    9. 5 types of camera by the size of the matrix (16: 9 DSLR, APS-C (Canon), Full Frame DSLR, Micro 4/3, Custom size)
    10. The ability to take pictures up to x7 times the size of your monitor resolution or window
    11. Full and quick menu for settings
    12. Grid with guides for framing
    13. Flight mode (allows you to move in all planes and pass through objects and walls)
    14. Ability to embed a mode as an independent solution for the scene or use it as an additional mode for your main character
    15. Saving settings (include save position camera after exit)
    16. Saving screenshots in *.png, custom path and name.
    17. Video mode (works in sequencer)
    18. Automatic vertical tilt (Set Camera location parallel to the plane )
    19. Bloom effect (Intensity, size, threshold)
    20. 13 LUT profiles and LUT intensity

    6 Blueprints; 5 widgets; 3 Levels; 27 textures; 1 sound

    This pack contains assets from Epic Games Realistic Rendering pack.


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    This pack contains assets from Epic Games Realistic Rendering pack.


    Supported Platforms: Windows

    Documentation: http://umkaapps.ru/media/instructionPhotoArchMode.pdf

    Tutorial:

    If you have any requests, questions or suggestions, please ask them.
    Last edited by DUUM32; 12-04-2019, 05:12 AM.

    #2
    I cannot seem to find where to modify the player walking speed and rotation speed and flying speed, any changes I make to the character movement has no effect. I also sent email.

    Comment


      #3
      Originally posted by 24pfilms View Post
      I cannot seem to find where to modify the player walking speed and rotation speed and flying speed, any changes I make to the character movement has no effect. I also sent email.
      The mod uses standard movement. See (set walk speed.jpg) screen.
      Click image for larger version

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      Go to BP_Photographer and click in the "Component" section on "CharacterMovement (inherited)". In the right column "Details", change the parameters highlighted in the screenshot in red.
      "Max Acceleration" - how fast the character will accelerate to maximum speed.
      "GroundFriction" - how much the character will slow down the floor. You can generally set to 0, if not necessary. And "Max Walk Speed" is the maximum speed at which the character will move.

      If you need to change the parameters in flight mode, find in the Details "character movement: Flying" section and configure for yourself (flying.jpg).
      Click image for larger version

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      To change the rotation speed you can do the following. Switch to the EventGraph tab (rotate.jpg), find the Mouse Input Block and add the multiplication blocks to the Axis Value parameter. Values ​​must be equal otherwise there will be glitches with the camera. The block is added when you click on a free space with the right mouse button and enter * into the search and find the multiplication float * float there.
      Click image for larger version

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      After changing the parameters, you must click the Compile button to make the changes.

      Comment


        #4
        update 1.1 for UE 4.23

        New BP_Cinema blueprint for Cinematics. The camera easily integrates into LevelSequence and provides access to parameters from the timeline. Work example:


        Also added feature automatic vertical tilt


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        Tilt in photo
        Click image for larger version

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        Last edited by DUUM32; 11-16-2019, 06:58 AM.

        Comment


          #5
          update 1.2 for UE 4.23

          custom sensor size
          save position camera after exit (include air mode)

          Click image for larger version

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          screenshot size up to x7 (Larger values can lead to crashes. Make sure you have a graphics card with sufficient memory and start with lower resolutions.)
          fixed saving parameters in the light menu
          Fix autofocus (problem with incorrect exposure display )
          custom path to save screenshot
          custom name screenshot
          bloom effect (Intensity, size, threshold)
          13 LUT profiles and LUT intensity

          Click image for larger version

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          Click image for larger version

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          Experimental: when changing iso in the full menu, the transparency changes for the convenience of setting the scene.
          Video: https://youtu.be/M9mGUTRtnFE

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