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  • replied
    News 01/20/2020. Update sent to store. New update 1.13 Fix 6.

    Please see new stereo image.

    https://drive.google.com/open?id=1Qr...Cf8RsmxUEARRCa

    In the new update, the stereo modes 180 and 360 are fixed.

    1. Mode 180 stereo.
    - Camera Left and Right now the eyes form a greater stereo effect.
    - Camera Top and Bottom unchanged.

    2. Mode 360 stereo.
    - Fixed looks stereo for camera Front, Back, Left and Right cameras. Now the stereo effect does not break. When turning in 360, now the eyes are not inverted.
    - Camera Top and Bottom - I had to remove the stereo for these cameras. To avoid problems with stereo and cornering.

    I looked through many possible solutions, while this is more or less a working option for 360 video in stereo format.

    I added a little debug mode. The display of the right and left eye in debug mode, starts when a simulation or game.

    Click image for larger version  Name:	Devug_Stereo.jpg Views:	0 Size:	263.0 KB ID:	1710902

    1. The red zone - if your object falls into the red zone, this is a very bad stereo for the eyes. Comfortable distance for stereo outside the red zone.
    2. You can see, when debug is activated, see in which areas there may be problematic seams for the stereo mode.
    Click image for larger version  Name:	Devug_Stereo2.jpg Views:	0 Size:	234.3 KB ID:	1710903

    Result for stereo - RIGHT Eye:
    Click image for larger version  Name:	Devug_Stereo3_seams.jpg Views:	0 Size:	234.7 KB ID:	1710904

    This happens because all the cameras are shifted to display the stereo correctly, but a seam artifact appears in the right eye.
    I think considering that the left eye without seams, to some extent with the help of video editors, you can gloss over the seam, but for now it's hard for me to say for sure.

    Looking up and down, I ruled out stereo so that there was no problem with inverting the image until I came up with some new working way.

    Please let me know if this update helps you. If there are errors, be sure to let me know.
    Last edited by ElizzaRF; 01-20-2020, 10:43 AM.

    Leave a comment:


  • replied
    Originally posted by Jose I Rodriguez View Post

    Thank you! Please keep us updated!
    Hi!
    Soon there will be news about 360 stereo.

    Leave a comment:


  • replied
    Originally posted by ElizzaRF View Post

    Hi!
    I'm working on it now. I have a few ideas, but I'm not ready to say that it works 100% yet.
    Thank you! Please keep us updated!

    Leave a comment:


  • replied
    Originally posted by Jose I Rodriguez View Post

    Hi there! Any luck about finding a solution for this? Many thanks!
    Hi!
    I'm working on it now. I have a few ideas, but I'm not ready to say that it works 100% yet.

    Leave a comment:


  • replied
    Originally posted by ElizzaRF View Post

    Hi, Z Production!

    If you record 360 video in stereo mode, it will work, but when you look back, the stereo effect will be reversed, the eyes will change places. I am now thinking about how to fix it.
    Look please video 360 stereo and head rotate back.
    https://youtu.be/EkltpX2SnJ0

    If you record 180 videos , in stereo mode, everything works
    correctly
    https://youtu.be/2kPHQzMHs8U

    ​​​​​​
    Hi there! Any luck about finding a solution for this? Many thanks!

    Leave a comment:


  • replied
    Originally posted by alb3360 View Post
    yes, I activated it to show you that the stick randomly disappears at the top for no reason.
    Sorry. I did not immediately understand your question.
    It happens that the camera climbs into the object and can look through it.
    You can slightly change the position of the 360 point or Сamera_Rec_360, So that the object is a little further away from the camera?
    Can you send me the project by e-mail Lenina62-ivan@mail.ru?
    Last edited by ElizzaRF; 01-15-2020, 09:48 AM.

    Leave a comment:


  • replied

    yes, I activated it to show you that the stick randomly disappears at the top for no reason.

    Leave a comment:


  • replied
    Originally posted by alb3360 View Post
    Hi ElizzaRF, I have another question for you: During the calculated animation, I see the lines of the borders of the six faces that make up the image, can't I delete them? In particular with objects near the camera I have problems: in the previous frames it works correctly, but then it doesn't calculate the upper part .. how can I solve it? {"data-align":"none","data-size":"custom","height":"516","width":"1031","data-attachmentid":1708573} {"data-align":"none","data-size":"custom","height":"516","width":"1032","data-attachmentid":1708575}
    Hi, alb3360!

    You have enabled debug mode. Please look at the picture. You must uncheck.

    Click image for larger version

Name:	DebugBorder.jpg
Views:	42
Size:	171.6 KB
ID:	1708587

    Tell me, did this help you?

    Leave a comment:


  • replied

    Hi ElizzaRF, I have another question for you: During the calculated animation, I see the lines of the borders of the six faces that make up the image, can't I delete them? In particular with objects near the camera I have problems: in the previous frames it works correctly, but then it doesn't calculate the upper part .. how can I solve it?

    Click image for larger version

Name:	Image_00019.jpg
Views:	31
Size:	350.6 KB
ID:	1708583
    Click image for larger version

Name:	Image_00018.jpg
Views:	28
Size:	357.7 KB
ID:	1708584


    Have a nice day

    Last edited by alb3360; 01-14-2020, 12:33 PM.

    Leave a comment:


  • replied
    Originally posted by Z PRODUCTION View Post

    I didn't find your email. One more question: can it save render passes from matine?
    Hi, Z PRODUCTION!

    Camera 360 and Matinee supports https://youtu.be/D4G5y_kOkkA?t=196 (This is an old update).

    but Custom Render Passes not working (example Render passes Specular, Depth and more).
    Working Final Image.

    Click image for larger version

Name:	CustomRenderPasses.jpg
Views:	35
Size:	66.8 KB
ID:	1708561

    Leave a comment:


  • replied
    Originally posted by ElizzaRF View Post
    Hi, Z PRODUCTION!
    I am always happy to help. Email me if you have any questions!
    I didn't find your email. One more question: can it save render passes from matine?

    Leave a comment:


  • replied
    Originally posted by Z PRODUCTION View Post
    Thanks. I think will use it on my project.
    Hi, Z PRODUCTION!
    I am always happy to help. Email me if you have any questions!

    Leave a comment:


  • replied
    Thanks. I think will use it on my project.

    Leave a comment:


  • replied
    Originally posted by Z PRODUCTION View Post

    Hello. So what about 180 stereo. Is it capturing correctly?
    Hi, Z Production!

    If you record 360 video in stereo mode, it will work, but when you look back, the stereo effect will be reversed, the eyes will change places. I am now thinking about how to fix it.
    Look please video 360 stereo and head rotate back.
    https://youtu.be/EkltpX2SnJ0

    If you record 180 videos , in stereo mode, everything works
    correctly
    https://youtu.be/2kPHQzMHs8U

    ​​​​​​

    Leave a comment:


  • replied
    Originally posted by ElizzaRF View Post
    -Stereo 360-when rotated, stereoscopy effect is lost, if rotated 180 degrees the image looks inverted.It seems the Left eye and right are swapped, as this is a recorded video.
    Hello. So what about 180 stereo. Is it capturing correctly?

    Leave a comment:

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