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    NEWS 05/26/2020 Take Recorder + Camera 360.
    Today I was written to and asked if it is possible to record a video in VR using Take Recorder and a 360 camera.

    Take Recorder is a very useful plugin from Epic Games. You will be able to record the movement of characters, the game process, I think it has a lot of features.
    Here is an example of how the Take Recorder + 360 camera works.

    Click image for larger version  Name:	ExampleTakeRecorder.jpg Views:	0 Size:	299.4 KB ID:	1766974
    Youtube video: https://www.youtube.com/watch?v=raTZsq9h3vI

    This is not a live 360 process, it is a recorded sequence using Take Recorder and Camera 360. If you have VR content and plan to record videos in 360, this is a great solution.

    The video tutorial https://youtu.be/sA2lyG4GF4g , everything is very simple and fast.
    Last edited by ElizzaRF; 05-26-2020, 03:03 PM.

    Comment


      i just test it in epic content! 8k not different with 6k in HMD
      https://drive.google.com/drive/folde...Bn?usp=sharing



      Last edited by tc22; 05-27-2020, 04:17 AM.
      Tcimage3d Studio
      Unreal Artist & Developer in archi & interior Visual
      Real Estate VR Tutor: http://tcimage3d.wixsite.com/3dvr

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      Comment


        Originally posted by tc22 View Post
        i just test it in epic content! 8k not different with 6k in HMD
        https://drive.google.com/drive/folde...Bn?usp=sharing
        Hi, tc22!
        Wow. it looks cool.
        Try using Movie Render Pipeline https://www.youtube.com/watch?v=a_vp7b5Blyg&t=1s for big image test.

        Comment


          Originally posted by ElizzaRF View Post

          Hi, tc22!
          Wow. it looks cool.
          Try using Movie Render Pipeline https://www.youtube.com/watch?v=a_vp7b5Blyg&t=1s for big image test.
          try it ! good result! see under top post! thank you!
          Tcimage3d Studio
          Unreal Artist & Developer in archi & interior Visual
          Real Estate VR Tutor: http://tcimage3d.wixsite.com/3dvr

          Request a quote today:tcimage3d@gmail.com
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          Comment


            Originally posted by tc22 View Post

            try it ! good result! see under top post! thank you!
            Wow, looks great !

            Comment


              Originally posted by ElizzaRF View Post
              NEWS 05/13/2020. Using Camera 360 in UE4.25. The update for the 360 camera is waiting for approval.

              1. Rendering Raytracing. Using the new features of the UE4.25 engine, it is possible to achieve a cleaner karitinka for Raytracing. But the requirements are always very high. Rendering 1 frame takes 1 minute, but it works.

              https://www.youtube.com/watch?v=SciCitRBQk8

              You can export your panoramas using a sequencer using High Quality Media Export. Not limit for output size image.
              I will prepare a video tutorial that shows how to use High Quality Media Export Overview https://docs.unrealengine.com/en-US/...der/index.html

              For those who do not use Raytracing, I recommend using this tool too.

              Click image for larger version

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              Original IMG.
              https://drive.google.com/open?id=1KB...S1Wls1PZyBZUGa

              Unfortunately, there are invisible artifacts, but you need more time to explore the new features of UE4. 25

              Do you know how to reduce noise in raytracing scene? (4.25 movie render new tool)
              I try my best and setup shadow to 32-64
              but still have noise in 4K video , 8k render is too long!
              standard sequence record is good result , i don't know why new tool make noise so much!
              Tcimage3d Studio
              Unreal Artist & Developer in archi & interior Visual
              Real Estate VR Tutor: http://tcimage3d.wixsite.com/3dvr

              Request a quote today:tcimage3d@gmail.com
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              Comment


                Originally posted by tc22 View Post


                Do you know how to reduce noise in raytracing scene? (4.25 movie render new tool)
                I try my best and setup shadow to 32-64
                but still have noise in 4K video , 8k render is too long!
                standard sequence record is good result , i don't know why new tool make noise so much!
                Hi!

                Can you tell me what settings you use for rendering?

                in my settings https://youtu.be/a_vp7b5Blyg?t=645

                Email me the camera 360 settings and Movie Render settings.

                Write the Post-processing settings, with the raytracing tabs open.

                Try:
                1. Select Camera 360 actor;
                2. Quality(Experimental) = 2600
                3. Movie Render
                - Using HighResOutput = 3
                - Antialiasing = 2 or 3.
                - And output jpg and size 5000px or 6144px for test.
                Last edited by ElizzaRF; 05-29-2020, 12:33 PM.

                Comment


                  Originally posted by ElizzaRF View Post

                  Hi!

                  Can you tell me what settings you use for rendering?

                  in my settings https://youtu.be/a_vp7b5Blyg?t=645

                  Email me the camera 360 settings and Movie Render settings.

                  Write the Post-processing settings, with the raytracing tabs open.

                  Try:
                  1. Select Camera 360 actor;
                  2. Quality(Experimental) = 2600
                  3. Movie Render
                  - Using HighResOutput = 3
                  - Antialiasing = 2 or 3.
                  - And output jpg and size 5000px or 6144px for test.
                  I follow your setup step by step , but i found in HMD it is hard work !

                  i need to render big and biger resolution ! especial video lol , i will try shadow subdivide to 64 again!
                  Tcimage3d Studio
                  Unreal Artist & Developer in archi & interior Visual
                  Real Estate VR Tutor: http://tcimage3d.wixsite.com/3dvr

                  Request a quote today:tcimage3d@gmail.com
                  Follow us on Facebook: https://www.facebook.com/TCimage/

                  Comment


                    NEWS 05/29/2020. Soon new update for version 4.23, 4.24 and 4.25.

                    The update adds two new modes for 360 stereo. Two modes allow you to capture the correct stereo 360.
                    Raytracing in this modes not working.

                    Click image for larger version

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                    1. Omni stereo mode.
                    You can render as usual using the 360 camera, rendering time fast. However, you must activate the Omni Directional in Project Settings function.
                    Click image for larger version

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                    Notes:
                    1. Quality(Experiment) - not working for change texture size. Changes manual. If any question, contact to me.
                    Problems:
                    1. If you use tessellation in your material, objects in your right eye may move in the photo.
                    Possible solution: Disable the Tesselation function.
                    2. The shadows don't look right, they don't seem to be positioned correctly. Problem shadows.
                    Possible solution: You need to bake the shadows.
                    Unfortunately, dynamic shadows not always displayed correctly.


                    2. Stereo Panoramic (used standart free Stereo Panoramic Plugin).
                    This mode adds a simple interface for working with the Stereo Panoramic plugin.
                    This mod is best used only for rendering stereo images. The rendering time is long.
                    Click image for larger version

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                    If you are familiar with the Stereo panorama commands and want a deeper setup.Open Actor Camera Rec 360, and Find this block.
                    Click image for larger version

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                    Problems:
                    Long rendering:
                    1. Change value Captures Speed
                    The number of scene captures to capture concurrently. Raising or lowering the value of Captures Speed (SP.ConcurrentCaptures) can greatly affect capture times. If you set this value too low, you will not be capturing the optimal number of scene captures for parallel processing. If you set this value too high, you will overwhelm the GPU.

                    An interface has been added for this mode in Camera Rec 360 actor, panel Stereo Panoramic System.
                    Everything is already set up to work and get a high-quality stereo image.

                    In All modes, for ScreenShot used key M. For Rec in any moment - key R.
                    Attached Files

                    Comment


                      Originally posted by tc22 View Post
                      i just test it in epic content! 8k not different with 6k in HMD
                      https://drive.google.com/drive/folde...Bn?usp=sharing



                      Hi!
                      I tomorrow tested this scene and write to you settings.

                      Comment


                        Originally posted by ElizzaRF View Post
                        Hi!
                        I tomorrow tested this scene and write to you settings.

                        I found if i add anti aliasing setting to 6 ,10 ,

                        it can reduce noise but add time, do you had good setting?
                        Last edited by tc22; 05-30-2020, 05:48 AM.
                        Tcimage3d Studio
                        Unreal Artist & Developer in archi & interior Visual
                        Real Estate VR Tutor: http://tcimage3d.wixsite.com/3dvr

                        Request a quote today:tcimage3d@gmail.com
                        Follow us on Facebook: https://www.facebook.com/TCimage/

                        Comment


                          Hi!
                          Unfortunately, I didn't check the commands. I need to check them out.
                          Raytracing is also very demanding

                          Click image for larger version  Name:	BruteForce64_miniversion.jpg Views:	0 Size:	626.6 KB ID:	1768879
                          Original image https://drive.google.com/file/d/1kbl...ew?usp=sharing

                          I not use concole command.
                          Click image for larger version  Name:	Settings_Project.jpg Views:	0 Size:	126.3 KB ID:	1768878
                          Settings camera 360.
                          Quality(experiment) = 2500px.

                          Movie Render Pipeline:
                          1. HighResolution = 2
                          2. Output = 8000x4000
                          3. Antialiasing 5

                          Comment


                            Originally posted by ElizzaRF View Post
                            Hi!
                            Unfortunately, I didn't check the commands. I need to check them out.
                            Raytracing is also very demanding

                            Click image for larger version Name:	BruteForce64_miniversion.jpg Views:	0 Size:	626.6 KB ID:	1768879
                            Original image https://drive.google.com/file/d/1kbl...ew?usp=sharing

                            I not use concole command.
                            Click image for larger version Name:	Settings_Project.jpg Views:	0 Size:	126.3 KB ID:	1768878
                            Settings camera 360.
                            Quality(experiment) = 2500px.

                            Movie Render Pipeline:
                            1. HighResolution = 2
                            2. Output = 8000x4000
                            3. Antialiasing 5
                            Thank you ! it is helpful!
                            i agree raytracing is hard work too!
                            Tcimage3d Studio
                            Unreal Artist & Developer in archi & interior Visual
                            Real Estate VR Tutor: http://tcimage3d.wixsite.com/3dvr

                            Request a quote today:tcimage3d@gmail.com
                            Follow us on Facebook: https://www.facebook.com/TCimage/

                            Comment


                              Originally posted by tc22 View Post

                              Thank you ! it is helpful!
                              i agree raytracing is hard work too!
                              I find problem denoising in project.

                              https://drive.google.com/file/d/1nqO...ew?usp=sharing - look, clear image
                              https://www.youtube.com/watch?v=_YLHxtud1CE - youtube example.

                              console command r.Raytracing.SkyLight.Denoiser 1 and r.Raytracing.SkyLight.SamplesPerPixel 64
                              Last edited by ElizzaRF; 05-30-2020, 03:12 PM.

                              Comment


                                Originally posted by ElizzaRF View Post

                                I find problem denoising in project.

                                https://drive.google.com/file/d/1nqO...ew?usp=sharing - look, clear image
                                https://www.youtube.com/watch?v=_YLHxtud1CE - youtube example.

                                console command r.Raytracing.SkyLight.Denoiser 1 and r.Raytracing.SkyLight.SamplesPerPixel 64
                                look great and good result !

                                It is helpful!

                                what is your one frame render time ?

                                i use AA 6, 12 ,and render 20-30 secs in one frame , all 720 frame render in 4 hours ...console i didn't add!

                                Tcimage3d Studio
                                Unreal Artist & Developer in archi & interior Visual
                                Real Estate VR Tutor: http://tcimage3d.wixsite.com/3dvr

                                Request a quote today:tcimage3d@gmail.com
                                Follow us on Facebook: https://www.facebook.com/TCimage/

                                Comment

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