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CAMERA 360 System (Blueprints)

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    Originally posted by alb3360 View Post
    Hi ElizzaRF what am i doing wrong? Click image for larger version  Name:	test_00000.jpg Views:	0 Size:	218.0 KB ID:	1734576Click image for larger version  Name:	my-setup.JPG Views:	0 Size:	31.9 KB ID:	1734575thank you



    Hi, alb3360!

    Thank you for purchasing the 360 camera.

    I see Light Shaft and Volumetric - On. You need to disable. And bloom recomended = 0 , if visible seams.
    Your Settings
    Click image for larger version  Name:	360_Settings_1.jpg Views:	0 Size:	257.5 KB ID:	1734931
    Light Shafts = True
    Volumetric Value = True
    Bloom = 2.

    Default used automation Post Process + bloom = 0.
    Click image for larger version  Name:	360_Settings_2.jpg Views:	0 Size:	249.5 KB ID:	1734932
    Light Shafts =False
    Volumetric Value = False
    Bloom = 2 (but recomended = 0 or 0.2)

    And recently I was told that using SSGI also leads to seams. Make sure that it is turned off .
    (In Project Settings -> Screen Space Global Illumination (SSGI)

    Tell me , did the decision help you ?
    Last edited by ElizzaRF; 03-20-2020, 03:59 AM.

    Comment


      Originally posted by Warrior9VR View Post

      Thank you ElizzaRF I updated the blueprint and it works now, thank you for your support!
      Hi, Warrior9VR!
      Thanks)
      You can already upgrade your 360 camera via the store.

      Please
      1. Close and Open Epic Games Launcher
      2. Find Camera 360 in your library and update.
      3. Added new camera 360 in your project.

      Comment


        Hi there
        Just purchased the product, After dropping in into the viewer following your youtube guideline, The camera only seem to render a black screen! Any hints?!Click image for larger version

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        Comment


          Originally posted by Ramteen View Post
          Hi there
          Just purchased the product, After dropping in into the viewer following your youtube guideline, The camera only seem to render a black screen! Any hints?!Click image for larger version

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          Good afternoon, Ramteen!
          Thank you for your purchase.

          1. You need to click Start Level or Simulate;
          Please see tutorial https://youtu.be/HXADxhSp0To
          or playlist: https://www.youtube.com/playlist?lis...QwBbyOb_YGDcy1

          2. Or Select Camera Point 360 and check Realtime in Editor.
          Click image for larger version

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          Comment


            Originally posted by ElizzaRF View Post

            Good afternoon, Ramteen!
            Thank you for your purchase.

            1. You need to click Start Level or Simulate;
            Please see tutorial https://youtu.be/HXADxhSp0To
            or playlist: https://www.youtube.com/playlist?lis...QwBbyOb_YGDcy1

            2. Or Select Camera Point 360 and check Realtime in Editor.
            Click image for larger version

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            That's awesome, Problem resolved! Thanks so much!

            Comment


              Originally posted by Ramteen View Post

              That's awesome, Problem resolved! Thanks so much!
              Hi, Ramteen!

              If any questions, write to me. I'm happy to help you

              Comment


                Are you sure there is Dome 180 ? There is not Dome 180 option in example video.

                Comment


                  Originally posted by 银河威尔科技 View Post
                  Are you sure there is Dome 180 ? There is not Dome 180 option in example video.
                  Hi, 银河威尔科技!

                  Click image for larger version  Name:	Dome180.jpg Views:	0 Size:	84.3 KB ID:	1738927

                  https://youtu.be/u0HKaXxAiW0

                  Don't forget to update the 360 camera in the Epic Game launcher library and in your project.
                  You may not be using the updated version.

                  Tell me, have you updated your 360 camera ? If you need help, I can help you do it.
                  Last edited by ElizzaRF; 03-30-2020, 09:58 AM.

                  Comment


                    Hello ElizzaRF

                    we are very interessted in your Plugins, but i have some questions and i hope you can answer them.

                    - Somewhere you have written, that at there are some problems with the stereo panos.... (something with the 2 eyes flipping) is this problem solved now?
                    - can tell the plugin at which location it should capture the scene? For example by using a blueprint that i move in the world or is it always from the players location?
                    - can i use exposure settings with the plugin?

                    Thank you and kind regards

                    Comment


                      Originally posted by Runggler View Post
                      Hello ElizzaRF

                      we are very interessted in your Plugins, but i have some questions and i hope you can answer them.

                      - Somewhere you have written, that at there are some problems with the stereo panos.... (something with the 2 eyes flipping) is this problem solved now?
                      - can tell the plugin at which location it should capture the scene? For example by using a blueprint that i move in the world or is it always from the players location?
                      - can i use exposure settings with the plugin?

                      Thank you and kind regards
                      Hi, Runggler!

                      Q1:
                      https://forums.unrealengine.com/unre...87#post1724087 - Please see theme. In this implementation, stereo 360 is not yet suitable for complex projects with many details.

                      Q2:
                      - You can specify a target for tracking, you can shift the location. you can attach a 360 camera to any object on the stage, including actors, cameras, etc.
                      - example: Link1 , link2 (using sequencer)

                      Q3: Yes, you can use exposure settings using your post processing.

                      Thank you for your interest in the camera 360 plugin.

                      Comment


                        Hey and thanks a lot in advance for your great plugin!

                        I bought it yesterday and it seems to work pretty good! I just have the problem that the whole animation is sped up by a lot! I have really no idea what could cause that. Means snow is falling insanely fast, fire is flickering way too fast, etc.. I watched the tutorial and tried to setup everything just like you did. Do you have any idea what could cause this?

                        Thanks a lot already for your help and kind regards!

                        Comment


                          Originally posted by Soluna89 View Post
                          Hey and thanks a lot in advance for your great plugin!

                          I bought it yesterday and it seems to work pretty good! I just have the problem that the whole animation is sped up by a lot! I have really no idea what could cause that. Means snow is falling insanely fast, fire is flickering way too fast, etc.. I watched the tutorial and tried to setup everything just like you did. Do you have any idea what could cause this?

                          Thanks a lot already for your help and kind regards!
                          Hi, Soluna89!

                          If you have any questions, please contact us I happy to help!

                          Comment


                            Hi.
                            With new unreal engin 4.25, camera 360 plugins dont work, Raytracing is gone, no shadows no gi. when will be update of Camera 360 ? v.4.25 is more stable fo raytracing, but now all my camera setup dont work. i need 180dome cam for v.4.25. with raytracing, please help :///

                            Comment


                              Originally posted by Soleky View Post
                              Hi.
                              With new unreal engin 4.25, camera 360 plugins dont work, Raytracing is gone, no shadows no gi. when will be update of Camera 360 ? v.4.25 is more stable fo raytracing, but now all my camera setup dont work. i need 180dome cam for v.4.25. with raytracing, please help :///
                              Good afternoon, Soleky!

                              Don't worry, everything works. I've already sent a new update to the store, but it hasn't been approved yet.
                              I write to you private message.

                              Comment


                                Soon I will add a video tutorial that will help you make a very high-quality rendering with ray tracing.
                                Example: https://www.youtube.com/watch?v=Ru49Wuqlp60
                                But, rendering 1 frame = 1 min, but quality it's perfect.
                                As a result, we have two Raytracing rendering solutions.
                                1. UE4.25 - using system sequencer + Movie Render QUEUE (Movie Render Pipeline) https://docs.unrealengine.com/en-US/...der/index.html
                                2. https://youtu.be/XAT3CwxCP08
                                Yes, unfortunately rendering 1 minute - 1 image on the RTX2080ti video card . On other systems, you can check how long this might take.

                                Last edited by ElizzaRF; 05-12-2020, 08:09 AM.

                                Comment

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