Audio Analyzer is a plugin for Unreal Engine 4 that allow you to visualize the waveform and frequency spectrum of an audio file in real-time. Also can detect the beats of any audio source in realtime by using frequency spectrum analysis (FFT).
Can be used in your games or applications and make your games react to the music. It is really easy to configure.
Current features
- Amplidute analysis
- Frequency spectrum
- Basic beat tracking
- BPM tracking
- Works with audio file, microphone and loopback input
- Support cooked builds
- Android Mobile friendly
- Full source C++ included
- Wav, mp3, ogg, flac supported
- Loopback support (What-you-hear) (only Windows)
- Offline analysis (Amplitude sections)
See below documentation to a detailed explanation of the plugin integration and supported audio files.
Number of Blueprints: 0
Number of C++ Classes: 15
Network Replicated: No
Supported Development Platforms:
- Windows
- Linux
- Mac (Experimental)
- Windows 64 bits
- Android
- Linux
- Mac
- IOS (Experimental)
- 4.25
- 4.24
- 4.23
- 4.22 and Older (Manual Installation)
API | Web | Changelog | Roadmap
Example Projects:
Projects
Current version:
1.09
Videos
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