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Real-time, Multi-user - Level Building, Character Customization, Weapon & Vehicle Assembly (100% BP)

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  • replied
    Morfobot
    Last edited by TechLord; 02-05-2019, 07:33 PM.

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  • replied
    Real-time Creature Bashing...

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  • replied
    Collaborative Level / Entity Design:
    Create & Save in BAD MORFO...
    Load back in UnealEditor to Build Lighting, Collisions, Paths.


    Runtime Collaborative Editing and Save, Load back into UnrealEditor
    Utilizing Blueprints Utility: https://docs.unrealengine.com/en-us/...ing-Blueprints
    Last edited by TechLord; 02-23-2019, 12:45 PM.

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  • replied
    Collaborative Level Editing

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  • replied
    Vehicle Construction


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  • replied
    Hello rotwang,

    Thank you for your interest. This WIP is to show off the system as it develops/evolves (new word = evolops) and features added. Demo & Tutorials will be produced after we complete Core Features: Multi-user Mesh Object Spawn/Delete, Orientation, Material Parameter Adjustments, Server Save/Load.
    Last edited by TechLord; 12-14-2018, 06:49 PM.

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  • replied
    What is this? Can you show us a sensible demo and potential use?

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  • replied
    Reserved #2

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  • replied
    Reserved #1

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