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Creating Game-Ready Procedural Rocks

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    [RELEASED] Creating Game-Ready Procedural Rocks

    Hey everyone! I recently finished up a tutorial on creating game ready procedural Rocks assets for UE4
    Hopefully you can learn a thing or two on my process and feel free to let me know if you have any suggestions, critique, or questions about anything you see!

    Video preview
    https://youtu.be/GmYNEkHl4ik

    Free Demo version:
    https://gum.co/rocksue4demo

    Full version:
    https://gum.co/rocksue4



    Includes:
    8 Video Chapters

    Project file (.hip)

    Hi/lowres meshes+maps

    Tools:
    Houdini 16.5+, Unreal Engine 4

    Introduction:
    Chapter_1_Base_Shape 26 min

    Chapter_2_VDB_Setup 4 min

    Chapter_3_Detailing 12 min

    Chapter_4_Texturing 21 min

    Chapter_5_Remesh 10 min

    Chapter_6_LOD's 9 min

    Chapter_7_Save_File 15 min

    Chapter_8_Bake 4 min

    Difficulty :
    Intermediate-Advanced

    Format:
    Recorded video chapters
    Last edited by Radu Cius; 10-23-2018, 04:25 PM.

    #2
    I need tutorial...

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