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SharpText provides a way to create sharp in-game texts by using the MSDF (Multi-channel signed distance field) fonts. It started as a c++ code plugging but starting from version 1.4, it's a blueprint only solution now.
- Download the playable demo (SharpText 1.4 / UE 4.26 / Win64)
- Online MSDF Font Generator is available
- Documentation
Main features:
- MSDF (Multi-channel Signed Distance Field) fonts
- Procedurally generated single 2D mesh for the whole text
- Lit, unlit, and custom material option
- Horizontal & Vertical alignment
- Dynamic font size
- Line-height
- Character spacing
- Outline text effect with customizable color and width
- Bevel text effect with customizable height and intensity (Beta)
- Animations (Beta)
- Show/Hide effect (Dissolve)
- Blueprint only with comments in place
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