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Procedural Destructible Glass

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    [SUPPORT] Procedural Destructible Glass


    Click image for larger version  Name:	 Views:	1 Size:	165.3 KB ID:	1498319
    This is the support thread for Destructible Glass. If you encounter any bugs first look through the thread. If there is no information already, then post them here and I'll do my best to help out.

    If you have a specific request about your project, send me an email at seanue4marketplace@gmail.com


    I recommend subscribing to the thread so you can be updated of any changes.



    Using a Custom Mesh

    To use a custom mesh with the blueprint you need to enable the parameter "enable cpu access" on the mesh
    Then you can drag you mesh into the "Input Mesh" parameter of the blueprint



    Click image for larger version  Name:	 Views:	1 Size:	158.2 KB ID:	1498320
    Last edited by SPuller; 07-06-2018, 11:51 PM.

    #2
    I am trying to integrate with the Character Interaction Blueprint scripts from Gert. The bullets from Character Interaction are not causing the default glass to shatter. What collisions settings are required for projectiles to ensure the glass registers a hit?

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