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Peaceful Valley River - Update/Fixes/Contents

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    #46
    11 OCT 2018
    Optimization is pretty much done.
    --------------
    Automatic materials for landscape (slope) : System completed, Now I work on adding a variety of textures for the slope. All the textures will be 4K(original files) but in the UE4 i will drop every 4k to 2k so you will have the option depending on the types of quality you try to reach.

    I research into a large variety of reference type to do some new textures for the landscapes.
    More likely for the slope (cliff type look).

    The more variety you have, the more design choices you will have.

    Hope this update will help you with your games and upgrade your landscape level of detail!

    VBCreativeArt

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      #47
      Nice!! Hope you have a sale soon

      Comment


        #48
        Hello guys,

        I progress for the update 4 but the slope got some problem that I work on.

        Problem:
        The Displacement don't appear the way that I want to.



        So for the next day I will continue to work on that. The slope work like you can see but for some reason the bump is a bit weird.

        This is coming soon guys!!!

        Also I try to add new texture choice for the landscape.

        Thank you!

        VBCreativeArt

        Comment


          #49
          Will you add the weather system to River Valley to?

          Comment


            #50
            This will be a different one, night time, rainy day, sunny foggy day, and if i see another like thunder i'll do it!

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              #51
              PEACEFUL VALLEY RIVER | V.2.0.0 Update Coming Soon !

              Hi folks!

              Its been a long time since the last update and news for Peaceful Valley River but....
              Good news for this summer, Peaceful Valley River will have a
              major update which will offer a new vision and looks for the package.

              The update include modification for the previous content and upgrade too.

              Also it'll add more content not only for the nature part of the environment but also with now interior part.

              The pack isn't the same and I hope all this change will helping you creating better environment.



              Lets talk about the upgrade for the previous content.


              LANDSCAPE:

              Updated - Every textures is now 2048x2048, optimised.
              Updated - Better normal mapping. (More details)
              Updated - Every textures is now can be set at a different scale.
              Updated - Tessellation and displacement for each textures which give you ultimate control.
              Updated - Now RGB textures for all (Roughness, Height, AO) Better optimisation.
              Updated - Slope system is now working pretty well be not finished yet.
              Updated - Puddle



              WATER:

              Updated - Water materials is now easier to control



              TEXTURES ROCKS:

              Updated - Better normal mapping
              Updated - Better texturing for realistic result
              Updated - Now rocks are 2k for better performance.
              Updated - Better UV mapping for the lightmap and texture.


              TEXTURE TREES:

              Uv mapping better for lightmap and textures.
              All texture is remplaced by substance designer tilling texture.



              NEW STUFF:

              LANDSCAPE:

              ADDED - New collection of textures for the landscape, many choices to any taste.
              ADDED - New slope system
              ADDED - Global normal map for the landscape
              ADDED - Now the landscape is made with more detail, erosion, rigged and more (Heightmap, Heatmap process)
              ADDED - New puddle
              ADDED - Better master materials set-up with Material Function.


              WATER:

              ADDED - New water textures for better result.
              ADDED - New Flow materials function
              ADDED - New Underwater system
              ADDED - Water caustic decals
              ADDED - Easier to manipulate and more parameters.
              ADDED - Depth and foam.
              ADDED - Tessellation and Displacement with great looking Height water texture.


              Observatory (Work in progress)

              COMING SOON -
              The map have changed to be bigger and have space to welcome a great building on the top of the hill. This place is built in a modular way and will have great trim sheet detail to it.


              Cavern (? for this update)
              Nothing is sure but my first idea was to add a modular cavern to this environement but can coming in 2.1.0.

              Night time scene (Work in progress with exterior lighting in the hills)

              MORE INFO COMING SOON.

              PARTICLES:
              ADDED - Dust
              ADDED - Firefly
              ADDED - Rain
              ADDED - Thunder
              ADDED - Fog
              ADDED - Waterfall
              ADDED - Fire


              DECALS:

              ADDED - Puddles
              ADDED - Dirt
              ADDED - Broken Tile
              ADDED - Projector
              ADDED - Water dripping
              ADDED - Leaves
              ADDED - Clouds


              LIGHTING:

              ADDED - Exterior
              ADDED - Interior
              ADDED - God Ray
              ADDED - Volumetric Fog Sheet


              PROCEDURAL AND FOLIAGE:

              ADDED - New type of foliage

              POST PROCESS:

              ADDED - New color grading
              ADDED - New dirt effect
              ADDED - New Global Settings




              For all the new meshes, a list will be made but for now i all my effort is in the exterior and more technical aspect of my pack.

              HOPE YOU HAVE A GREAT SUMMER AND MORE INFO TO COMES!
              Thanks for all the feedback and support toward the years I won't let the UE community down!

              SCREENSHOT WILL BE ADDED SOON!

              Comment


                #52
                Hi everyone,

                Things going well,

                Here's some image!

                https://nsa40.casimages.com/img/2019/08/25/190825060039747922.png

                https://nsa40.casimages.com/img/2019...0040255735.png

                https://nsa40.casimages.com/img/2019...0041818498.png

                https://nsa40.casimages.com/img/2019...0042298476.png

                https://nsa40.casimages.com/img/2019/08/25/190825060043322761.png



                Every Master Materials is done,
                Landscape
                Water
                Rocks
                Foliage
                Trees
                Cavern Objects

                So in the next few days I work on making better UV's for tree to get the best resolution.
                Also work on the new "Collection of stock" More info coming soon!

                This is a huge improvement for PVR and I know this is a long waiting for this update but when this will coming out you'll love this

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