Snap Actors in Editor by moving them close to each other.
Marketplace $9.99
Modular Snap System (MSS) Editor Plugin allows you to easily snap and align Actors together by simply moving them close enough to each other. Especially useful for working with modular assets without worrying about grid, pivot and alignment. Works with any Actor that has Static Mesh, Skeletal Mesh or Spline Components. Existing meshes can be easily prepared for use with the system. You only need to add some sockets, no coding or BP modification required.
NB: This is an Editor Plugin, for In-Game version check MSS Runtime Plugin.
Basic concepts tutorial (v1.2):
Ver. 1.3 With Spline support. Overview and news features:
Long tutorial about why and how to use MSS with third party assets:
More videos:
Documentation
Support: this thread or inugamesshop@gmail.com
Ready to use sockets for third party asset packs
If you have one of those packs, you can easily start using it with MSS right away. Download the socket file then in the Content Browser, select all the static meshes in the pack, right click and choose "Snap System>Import Sockets...". More info.
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If you made sockets for an existing asset pack you can export them and post in this thread, I will add them to the list.
Version history
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Marketplace $9.99
Modular Snap System (MSS) Editor Plugin allows you to easily snap and align Actors together by simply moving them close enough to each other. Especially useful for working with modular assets without worrying about grid, pivot and alignment. Works with any Actor that has Static Mesh, Skeletal Mesh or Spline Components. Existing meshes can be easily prepared for use with the system. You only need to add some sockets, no coding or BP modification required.
NB: This is an Editor Plugin, for In-Game version check MSS Runtime Plugin.
Basic concepts tutorial (v1.2):
Ver. 1.3 With Spline support. Overview and news features:
Long tutorial about why and how to use MSS with third party assets:
More videos:
- Getting Started: How to Make a Snappy Cube
- Building a Japanese house with MSS
- Using Luos Free Caves with MSS
- Speed building ft. PolyPixel Freebie Pack Part1, Part 2
- Even more videos (youtube playlist)...
Documentation
Support: this thread or inugamesshop@gmail.com
Ready to use sockets for third party asset packs
If you have one of those packs, you can easily start using it with MSS right away. Download the socket file then in the Content Browser, select all the static meshes in the pack, right click and choose "Snap System>Import Sockets...". More info.
.
Asset Pack | Author | Download |
PolyPixel Freebie Pack | scha | Link |
Victorian Street | Wallenstein | Link |
Luos Modular Rocks & Caves | Wallenstein | Link |
Forgotten Hotel | Wallenstein | Link |
SteamPunk / Victorian Environment Megapack | Wallenstein | Link |
Fantasy and Medieval Architecture Kit | Wallenstein | Link |
If you made sockets for an existing asset pack you can export them and post in this thread, I will add them to the list.
Version history
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