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[3O% OFF SALE] Survival Game Kit

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  • replied
    i think there is a bug if u pick up ranged weapon an attach the attachments to the weapon an grab a melee weapon an switch between them the attachments disappear is this happening for anyone?

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  • replied
    New video Tutorials





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  • replied
    40% OFF SALE

    https://www.unrealengine.com/marketp...vival-game-kit

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  • replied
    Honestly, I would pay for a "course" on how you made this.

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  • replied
    hi how can i add an enemy to my scene?

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  • replied
    Just wanted to say i'm back. picked up the new system a few days ago. a lot less hassle than integrating the other systems. lots of fun. keep up the great work! and thanks a lot.

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  • replied
    They work in the same way as the survival inventory, you can see examples of them working in showcase level. You can select them to see the settings they are using.

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  • replied
    Hello again I have noticed you have a spawnable items folder with different types of spawnable blueprints in it, how exactly do you use them ? I have your survival inventory system to which has spawnable items that you just place in scene and spawns off the blueprint at that location, but the blueprints from survival game kit doesnt seen to work in the same way or I'm just missing something, turn on spawn item and selected a item but it doesn't do everything thanks.

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  • replied
    Update 1.4.5

    https://defusestudios.com/support/su...t-patch-notes/

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  • replied
    The animations that need to be montages are already montages, the ones that are not need to be animation sequences.

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  • replied
    Hope it isn't a bother but is it possible to change the Animation Sequences to Montages to support slots and integration of other animation systems? I've tried myself but UE4 crashes.

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  • replied
    Thanks your survival kit has saved me a lot of time and work great product

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  • replied
    Yeah that would work fine

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  • replied
    Lol yeah I had the same problem on my setup with the mesh's exploding with the landscape just thought you might have had a better idea of getting it to work oh well, I noticed you have a video showing some setup with different weapons and you have a line trace for damage, I could use that to spawn particle effect on impact?

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  • replied
    Hey, not by default. I did intend for this but the issue i had was that if destructible meshes intersect with the terrain it causes the destructible mesh to explode everywhere even when adjusting the settings of the destructible mesh.

    So you would need so other set up that doesnt use APEX destruction for the rock breaking apart.

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