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Multiplayer RPG Inventory System

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    [RELEASED] Multiplayer RPG Inventory System

    Hey everyone! New plugin is submitted to the Marketplace!

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    The Multiplayer RPG Inventory System is great for Client-Server or Single player games, supporting picking-up, equipping, transferring, replacing, stacking, and dragging-dropping items.

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    Easy to follow Client / Server events and structure of the project (InventoryPlayerController, InventoryManager, Components)
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    Many example items (both Character equip-able Static, Skeletal Meshes and World Static Meshes)
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    It seems like another Inventory system like many already being published but there are some minor improvements which are making this plugin unique!

    • fully supported Multiplayer!
    • picked up items moved to the Inventory
    • move items between slots in one Container or a slot in another Container
    • move items from Slots to Containers (not a slot)
    • replacing non-stack-able items
    • stacking stack-able items
    • highlight for available Slots and Containers!
    • drag and drop functionality
    • fully supported pickup system
    • checking items with LineTraceByChannel
    • mouse over text on pick-able objects when specific distances are reached
    • outline effect for Items
    • attachments for the character

    Currently I am improving documentation and recording step-by-step video.
    Last edited by Tefel; 04-16-2018, 09:18 AM.

    Documentation is available here:


      Demo video available here: