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The lack of quality control hurts the marketplace. Do you agree that overall quality is low?

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    The lack of quality control hurts the marketplace. Do you agree that overall quality is low?

    From the perspective of a customer, I've stopped browsing the marketplace. It's become flooded with low quality assets and I can't find anything worth buying.

    From the perspective of a seller, I don't think its fair that high-quality content tailor-made for UE4 gets buried under low-effort spam and port jobs.

    It used to be a requirement that meshes were correctly scaled, but now I see a lot of content with "Scaled to Epic Skeleton: No." I check the guidelines, and I find this now only applies to characters. Why was this requirement changed?

    There used to be a requirement that products were distinct from what is already available and bring new value to the marketplace. It seems this requirement was also removed. Now, the same sellers upload the same material packs over and over and over with only small changes, such as the tiling scale.

    I don't think there are many customers that want to buy the same materials 10 times over, I know I don't. All this does is give people a negative perception of the marketplace's quality and stop people from being motivated to browse and purchase. Ultimately, this arrangement is bad for customers, sellers, and you, Epic.
    85
    The overall quality of the marketplace is actually quite high!
    10.59%
    9
    The quality of assets on the marketplace is about average.
    38.82%
    33
    The quality of most assets on the marketplace is quite low.
    50.59%
    43

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    #2
    100% Agree...

    The quality of stuff for FREE in Community-Tools & YouTube rivals most of the Marketplace in the areas of:

    Music / UMG-UI-menus / FPS-templates / Spaceshooter-6DOF-templates / Minimaps-Radar / AI-samples...

    If only more devs knew .... Problem is, sometimes you have to use an older engine version to open projects.
    Plus, samples may not be as polished looking. But that makes them easier to customize versus over-polished...

    Comment


      #3
      Quality control has always been all over the place, but now the bar for submissions being accepted is very low. A lot of packs that have recently been accepted and released either just skim by the requirements (minimum 5 meshes for static mesh packs) or dont even follow the guidelines (Not scaled to UE4 Skeleton, No Lods, Less than 5 meshes, adds nothing new or of value to the marketplace, etc). I have see a large increase in sub par quality content being released, and its sad to know that Epic wanted to have high quality content to avoid having a cesspool of content like what Unity has, where its now harder to find quality content.

      There is also the problem with the subpar quality content pushing higher quality packs produced specifically for UE4 down the line and out of sight, again another issue with the marketplace itself and its increasingly abysmal discovery and search options (Yes Im speaking of tags and an array of other features that my "30% revenue" alone could have been used to hire a competent programmer to implement).

      I am getting extremely sick of the vague "new features are coming" or "we are working on it" or "we value your feedback" responses from every staff member from Epic on the topic. Ive yet to see more unprofessionalism from a a service that gets its revenue completely from those that use its platform. There is not a single excuse that can justify why we still haven't had modernization upgrades to the marketplace.
      Stylized Low Poly Environment
      Stylized Low Poly Pine Forest
      Stylized Low Poly Buildings
      First Person Horror Template

      Comment


        #4
        Should be mandatory that ALL ART ASSETS are facing towards X+
        Website/Portfolio: http://www.VictorBurgosGames.com

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          #5
          Originally posted by VictorBurgos View Post
          Should be mandatory that ALL ART ASSETS are facing towards X+
          With the exception of character meshes.

          I'm certain this also used to be a requirement. Although, it seems like it was never enforced properly given the amount of weapon packs there are that face along the Y axis.

          Check out my discord -> https://discord.gg/kQdVwJ3

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          Comment


            #6
            I completely agree, there is some great stuff on there but its a real grab bag...
            George Rolfe.
            Technical Coordinator at Orbit Solutions Pty Ltd.

            Comment


              #7
              Sweet irony. A year ago sellers used to complain about the amount of scrutiny they were confronted to. Isn't a market supposed to be constituted of a various collection of commodities anyway?
              While I am all for very high quality, I will say different sellers and buyers have different standards, needs, and price points, I wouldn't want this wonderful tool to become an elitist-exclusive space. That would become the end of it. You need all types to make a well rounded community. Let the buyers be the judge of the submissions.
              On a more constructive note, I would like Epic Games to find ways continuously raise the bar.

              Comment


                #8
                Originally posted by F3NR1S View Post
                Sweet irony. A year ago sellers used to complain about the amount of scrutiny they were confronted to. Isn't a market supposed to be constituted of a various collection of commodities anyway?
                While I am all for very high quality, I will say different sellers and buyers have different standards, needs, and price points, I wouldn't want this wonderful tool to become an elitist-exclusive space. That would become the end of it. You need all types to make a well rounded community. Let the buyers be the judge of the submissions.
                On a more constructive note, I would like Epic Games to find ways continuously raise the bar.
                I agree that in no way do I want this to become some kind of elitist space. Different buyers have different needs. However, there are now many packs that serve no need at all. The same material pack uploaded over and over serves no needs that the first upload didn't. Content that isn't ready to be used because it isn't scaled correctly, rigged correctly, or oriented correctly, defeats the purpose of an engine-specific marketplace. I think everything sold on the marketplace should be sold a reasonably 'ready to use' standard.

                The problems before were that reviews were slow and that the standards were enforced inconsistently. Now, they are just not enforcing standards very well at all.
                Last edited by BlackFangTech; 03-07-2018, 03:16 AM.

                Check out my discord -> https://discord.gg/kQdVwJ3

                Follow us on twitter to get updates on new products and special offers -> https://twitter.com/BlackFangTech

                Black Fang Technologies' products -> https://www.unrealengine.com/marketp...20Technologies

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                  #9
                  I think the requirements were fairly straight forward. Use Epic's own coding standards, face the right direction, use the standard rig etc. It gives me assurances that I won't have to recode an entire plugin or re-rig a character because the seller couldn't be bothered.
                  George Rolfe.
                  Technical Coordinator at Orbit Solutions Pty Ltd.

                  Comment


                    #10
                    This all looks like absolutely not realistic and capricious quibbles.

                    Unreal Marketplace have really high overall quality of the assets. Thats not Unity with all of that 2$ assets with few poligons (which are not looking stylish and artistic, but just boring), or few blood decal pictures which you can create in photoshop with several clicks without any serious expirience.

                    But situations with Unity are absolutely normal. Unreal Engine 4 its game engine at first. All that fancy archiviz video with photorealism (which is not achieved in games), all features for PBR, photorealistic and character animations, which Unreal Engine can give to developer completely DOES NOT mean what all developer making second "crysis" with outstanding photorealistic graphics.
                    Unreal Engine are not a privileged club for high society gentlemen, he for all developers and developers make different games and need assets of different styles and quality levels.

                    The few real problem which i see on marketplace its lack of LOD for some models, which are, in my opinion should be carefully created by artist. But anyway, byers should understand what is LOD and why they need them, but not bye asset and complain that game run as slow fps.
                    If artist doesnt scale or even rig character to epic skeleton, they at least should provide fully functional rig for 3d's max/Maya/Blender. Cause anyway all good game should have they own animations, not the one from marketplace.

                    And i dont want to be rude but: Speaking of low-quality assets interfering with finding something worthwhile, sry but, for example, all character assets from Black Fang Technologies looks exactly like one of them. Sorry but that characters don't looks like оne which are created with artist with art tast. And i see hundred of really pricy but really good looking characters in the marketplace from other studios or even single artists.

                    Comment


                      #11
                      Don't agree with this at all. Minimal bottomline to filter out obvious substandard and stolen content, After that, let the market decide.

                      Comment


                        #12
                        Originally posted by Alexander.L View Post
                        This all looks like absolutely not realistic and capricious quibbles.
                        If artist doesnt scale or even rig character to epic skeleton, they at least should provide fully functional rig for 3d's max/Maya/Blender. Cause anyway all good game should have they own animations, not the one from marketplace.
                        No. It should be rigged correctly with the correct skeleton as per the guidelines and the customer can decided if they want to use stock animations, commission custom ones, or use both.

                        Why should games use only custom animations? Animations are the assets I purchase most often from the marketplace. Why should every indie developer have to spend a few thousand dollars on walk cycles that are still going to look near identical to stock ones? Who are you to decide that? You could just say that about any type of asset, or all assets. Cause anyway all good game should have they own sound effects, not one from marketplace.

                        I'll try to take your advice about 'art tast' under advisement though.
                        Last edited by BlackFangTech; 03-07-2018, 03:37 AM.

                        Check out my discord -> https://discord.gg/kQdVwJ3

                        Follow us on twitter to get updates on new products and special offers -> https://twitter.com/BlackFangTech

                        Black Fang Technologies' products -> https://www.unrealengine.com/marketp...20Technologies

                        Comment


                          #13
                          Originally posted by BlackFangTech View Post
                          Why should games use only custom animations? Why should every indie developer have to spend a few thousand dollars on walk cycles that are still going to look near identical to stock ones? Who are you to decide that? You could just say that about any type of asset, or all assets. Cause anyway all good game should have they own sound effects, not one from marketplace.
                          That a game for two player btw So my turn!: and who are you to judje overal quality of assets in marketplace? Don't need to answer cause that mostly some sort of joke and i never will play that "who are you" game.

                          No. Dont turn my words in wrong way, please. If character doesnt rig to epic skeleton? Okay, fing another one which are. No one push developer to make their own animation if they dont want it.
                          If artist create good character with custom skeleton and rig created in 3ds max or blender instead of maya, let byers choice - does he will work with that character or find another one with "epic suitable". But its you, actually, want to restrict people to use only one options.

                          Comment


                            #14
                            Originally posted by Alexander.L View Post
                            That a game for two player btw So my turn!: and who are you to judje overal quality of assets in marketplace? Don't need to answer cause that mostly some sort of joke and i never will play that "who are you" game.

                            No. Dont turn my words in wrong way, please. If character doesnt rig to epic skeleton? Okay, fing another one which are. No one push developer to make their own animation if they dont want it.
                            If artist create good character with custom skeleton and rig created in 3ds max or blender instead of maya, let byers choice - does he will work with that character or find another one with "epic suitable". But its you, actually, want to restrict people to use only one options.
                            I'm not trying to be an arbiter of visual fidelity. I just want the marketplace to enforce a minimum standard of technical guidelines. There's no point in having a review process at all otherwise. Content that isn't set up correctly to work in UE4 belongs on Turbosquid or CGTrader. Same with reuploads of the same content.

                            Obviously, that's just my opinion, and maybe I'm wrong. I made it a poll because I want as many different opinions on it as I can get. If the marketplace is serving your needs and you don't find yourself scrolling through pages of junk to find anything, then I'm glad for you.
                            Last edited by BlackFangTech; 03-07-2018, 05:36 AM.

                            Check out my discord -> https://discord.gg/kQdVwJ3

                            Follow us on twitter to get updates on new products and special offers -> https://twitter.com/BlackFangTech

                            Black Fang Technologies' products -> https://www.unrealengine.com/marketp...20Technologies

                            Comment


                              #15
                              I don't want to turn this in to a horrific political rant but this is kind of a failure of a market based system. Without enforcing the rules people don't make what others want (as is the theory) - they make what's easiest to turn a dollar. Buyers accept the situation knowing they have a significant amount of work to do on their end. Basically unless Epic enforce the rules no-one can be bothered adhering to them. This is on Epic, not the sellers.

                              edit: To be clear i'm not saying the Marketplace is junk, i'm just saying theres no quality incentive for the sellers so not all of it is up to spec.
                              Last edited by duke22; 03-15-2018, 06:31 PM.
                              George Rolfe.
                              Technical Coordinator at Orbit Solutions Pty Ltd.

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