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Flowers and Plants Nature Pack (Updates and information)

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    #31
    "The content uses its own wind system. Pivot painter is only used to specify axes for all objects in a group, it is not needed for single models, single models use their own axis. You can adjust the wind behavior for each plant."

    I would like to avoid the typical floating/water wave like plant animation (most marketplace asset using Simple Grass Wind) in my project (I'm making a cinematic video). So if a flower has no Pivot Painter support, then how the animation will look if I place it on a plane / landscape? Is the bottom of the flower stick to the plane? So not the whole plant is moving/floating, the bottom is stick to the ground.

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      #32
      Originally posted by Kristof Dely View Post
      "The content uses its own wind system. Pivot painter is only used to specify axes for all objects in a group, it is not needed for single models, single models use their own axis. You can adjust the wind behavior for each plant."

      I would like to avoid the typical floating/water wave like plant animation (most marketplace asset using Simple Grass Wind) in my project (I'm making a cinematic video). So if a flower has no Pivot Painter support, then how the animation will look if I place it on a plane / landscape? Is the bottom of the flower stick to the plane? So not the whole plant is moving/floating, the bottom is stick to the ground.
      Wind has flexible settings. You can activate "Simple Grass Wind" if necessary, it is disabled by default. You can adjust the swing of a plant, its rate, speed, etc. at different levels. Plants are fixed to the ground and will not detach from it during animation. Here you can see the settings after the update: https://youtu.be/UbB8zasHh0E, single models have the similar settings, only without the pivot painter texture because it is not needed.

      Check out this video: https://www.youtube.com/watch?v=YfgjQ2cx2wU. The video is a bit outdated and there is no "pivot painter" animation yet, but you can see the options and settings.
      >Our Assets, ArtStation, YouTube<

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        #33
        I am a relatively new user of Unreal Engine, and am looking for better ways to add in vegetation for our scenes. In your Flowers and Plants Nature Pack I see there is a folder of content labeled as "Splines". I've looked around and have not found a tutorial or explanation on how we are intended to use these assets. What is the best, and correct way to add these items into my scene quickly and efficiently? Thanks!

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          #34
          Originally posted by Chris.Medeck View Post
          I am a relatively new user of Unreal Engine, and am looking for better ways to add in vegetation for our scenes. In your Flowers and Plants Nature Pack I see there is a folder of content labeled as "Splines". I've looked around and have not found a tutorial or explanation on how we are intended to use these assets. What is the best, and correct way to add these items into my scene quickly and efficiently? Thanks!
          Hello. We've attached screenshots to the post that should help you with your splines.
          You may also find the following information useful.
          Ue4 documentation: https://docs.unrealengine.com/en-US/...tor/index.html
          YouTube: https://www.youtube.com/watch?v=7YUxM0NDWRY
          You can use splines to quickly put plants along walls or fences.

          >Our Assets, ArtStation, YouTube<

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