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Flowers and Plants Nature Pack (Updates and information)

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    #16
    Added 2 new videos.
    Demo Scene:


    Optimization:


    We are glad to announce that this content is now available on the marketplace: https://www.unrealengine.com/marketp...ts-nature-pack
    >Our Assets, ArtStation, YouTube<

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      #17
      We are happy to announce! The content was divided into 3 parts. All parts are sent for review and will be available soon!

      Part 1 includes all garden plants.
      • 414 HQ garden plants
      • 28 HQ spline plants
      • 5 Master materials
      • 1 Master Instance
      • Highly customizable landscape material with 19 layers.
      • 1 Spline water element
      • 1 Wind tuning system
      • 1 Demo Scene
      • 1 Overview Scene
      Some screenshots:
       
      Spoiler


      Part 2 includes all forest plants.
      • 234 HQ forest plants
      • 5 Master materials
      • 1 Master Instance
      • Highly customizable landscape material with 19 layers.
      • 1 Spline water element
      • 1 Wind tuning system
      • 1 Demo Scene
      • 1 Overview Scene

      Some screenshots:
       
      Spoiler


      Part 3 includes all garden environment elements .
      • 84 HQ garden meshes
      • 9 customizable blueprints
      • 4 Master materials
      • Highly customizable landscape material with 19 layers.
      • 1 Overview Scene
      Some screenshots:
       
      Spoiler
      Last edited by Dragon Motion; 03-27-2018, 10:48 PM.
      >Our Assets, ArtStation, YouTube<

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        #18
        Thats sweet! You are awesome!
        Nilson Lima
        Technical Director @ Rigel Studios Ltda - twitter: @RigelStudios
        Join us at Discord: https://discord.gg/uFFSEXY

        UE4 Marketplace: Cloudscape Seasons
        supporting: Community FREE Ocean plugin

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          #19
          We are happy to announce!
          The first and second parts are now available on the marketplace!

          Part 1: https://www.unrealengine.com/marketp...nature-part-01
          Part 2: https://www.unrealengine.com/marketp...ts-nature-part

          Part 3: Soon. Is at the verification stage.
          >Our Assets, ArtStation, YouTube<

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            #20
            The third part is now available on the marketplace!
            Part 3: https://www.unrealengine.com/marketp...en-environment
            >Our Assets, ArtStation, YouTube<

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              #21
              Now with some stages of the work done on the content you can find on our page ArtStation: https://www.artstation.com/artwork/XZB5L
              >Our Assets, ArtStation, YouTube<

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                #22
                We are pleased to announce. Work on the update has begun.
                The update will improve the animation of plant groups, added the support of the "Pivot Painter" function.
                You can learn more from the demo video: https://www.youtube.com/watch?v=UbB8zasHh0E
                Last edited by Dragon Motion; 07-22-2018, 02:19 AM.
                >Our Assets, ArtStation, YouTube<

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                  #23
                  The update has been released. Added support for the "Pivot painter" function in the master material options.
                  9 plants was changed ("Pivot painter" is activated by default):
                  SM_AperaSpicaVenti_01
                  SM_AperaSpicaVenti_02
                  SM_Dactylis_01
                  SM_Dactylis_02
                  SM_LoliumPerenne_01
                  SM_LoliumPerenne_02
                  SM_PhleumPratense_01
                  SM_PhleumPratense_02
                  SM_PhleumPratense_03

                  The update was made for "Flowers and Plants Nature Pack" and "Flowers and Plants Nature Part 2".
                  >Our Assets, ArtStation, YouTube<

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                    #24
                    The update has been released. The bug was fixed when the animation of the swaying was displayed incorrectly if the plant was too far from the zero coordinates.
                    >Our Assets, ArtStation, YouTube<

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                      #25
                      Only from February 20 to March 5, discounts of 50% on all our contents! https://www.unrealengine.com/marketp...ragon%20Motion
                      Last edited by Dragon Motion; 02-20-2019, 07:29 AM.
                      >Our Assets, ArtStation, YouTube<

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                        #26
                        Interesting, gonna buy this pack and the forest tree one too..

                        Writing mostly to let you know that all your screenshots are not displayed in your first posts.

                        and your forest, plants grass bundle deserve a forum too

                        I am gonna try to implement it in a day night / season system.

                        The fact that you seem to put lot of time to optimize everything is a major plus for me. In an open world, performance is a must
                        Last edited by hexadecimalentertainment; 02-28-2019, 05:10 PM.

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                          #27
                          Are you using Pivot Painter wind for all plants/flowers?

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                            #28
                            Originally posted by Kristof Dely View Post
                            Are you using Pivot Painter wind for all plants/flowers?
                            Hello! Pivot painter is used only where needed. Mainly on the grass and groups of plants. Most of the plants are single models and do not use the Pivot painter. You can also turn it off in the material properties.
                            >Our Assets, ArtStation, YouTube<

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                              #29
                              Thanks for the quick reply.
                              So from "648 flowers and plants" 9 plants have Pivot Painter wind. Is this correct?
                              "9 plants was changed ("Pivot painter" is activated by default):"
                              I think most of the flowers need Pivot Painter too. Only the short plants, like clovers, do not need realistic wind.
                              https://forums.unrealengine.com/unre...99#post1504999

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                                #30
                                Originally posted by Kristof Dely View Post
                                Thanks for the quick reply.
                                So from "648 flowers and plants" 9 plants have Pivot Painter wind. Is this correct?
                                "9 plants was changed ("Pivot painter" is activated by default):"
                                I think most of the flowers need Pivot Painter too. Only the short plants, like clovers, do not need realistic wind.
                                https://forums.unrealengine.com/unre...99#post1504999
                                The content uses its own wind system. Pivot painter is only used to specify axes for all objects in a group, it is not needed for single models, single models use their own axis. You can adjust the wind behavior for each plant.
                                >Our Assets, ArtStation, YouTube<

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