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Dungeon Generator

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    [RELEASED] Dungeon Generator


    Hello everyone !
    I have released my Dungeon Generator Asset.

    Tired of manually building dungeons from modular pieces? Want to speed up this process, but keep a high control over the dungeon generation ? Then Dungeon Generator is made for you !

    Check the documentation for more informations.
    Join the Discord

    Main features :

    It will generate an entire dungeon for you by :
    • Creating rooms with random shapes,
    • Populating rooms with items (Chests, torches, Bookshelves,...)
    • Placing rooms in space, following the pattern you want (grid, BSP, Tree,... )
    • Linking rooms to each other with paths.

    Moreover :
    • You can set up many options to generate the items you want inside the rooms.
    • You can manually place/delete/add rooms, even after the generation.
    • You can place custom room that you have entirely modeled in 3D (floor and doors will be automatically detected).
    • A travelling system is provided, offering you the possibility to transition from one level to another when the player go through "level doors".
    • A begin room and an end room are automatically placed inside the dungeon. These rooms have level doors which allow the player to go to another level.
    • You can procedurally build the dungeon at runtime.
    • Example levels with top down controller and FPS controller are included.
    • A material to see the player through walls is included.
    • An example with a Cave-style dungeon is provided, showing you how to customize the basic functionalities to create more advanced item placement pattern.

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    Last edited by wolflow94; 11-21-2018, 01:09 PM.
    My twitter :
    My UE4 assets :

    New tutorial video showing you how to setup the generator to create a Dungeon from zero :

    My twitter :
    My UE4 assets :


      As many of you asked me to add the "multi floors" feature, I've began to work on a new update for this product.
      The update will bring more features to this product, including :
      - the possibility to spawn multiple floors
      - the ability to manually place paths,
      - new algorithm for path generation, and the possibility to place paths to link floors with stairs,
      - a little bit of refactoring on the whole system to make things a little bit easier,
      - ability to create hybrid rooms : Rooms which already have a floors and whose generation will create only walls, doors and internal items, resulting in both more control from you and less generated actors.

      A little "work in progress" video :
      My twitter :
      My UE4 assets :


        New Update released !

        It brings lots of contents :
        - Multiple floors
        - Rework the paths generation
        - You can place paths between floors with the creation of stairs
        - Better manual generation
        - A huge rework of the system with the addition of room contents and the split of multiple features into ActorComponents
        - Add better loading screens when you generate a Dungeon at runtime
        - Add a system to handle the visibility of the character if he is masked by objects in top down view.
        - And lot of improvements

        My twitter :
        My UE4 assets :


          This product is 40% off during the UE4 marketplace Fall sale (until 11/27/18)

          My twitter :
          My UE4 assets :


            I have a discord for my UE4 assets don't hesitate to join it :
            My twitter :
            My UE4 assets :