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    Photorealistic Graphics

    Hello everyone, i just a question, i found a website called Euclidian a company uses Zoller Frohlich 3D laser scanner, can can scan upto 250 trillion of points data, i just wanting to know would Unreal engine 4 handle of those sorts of environmental imagery, for game design.

    #2
    why wouldnt you just use something like zbrush or simplygon to lower the poly count?

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      #3
      kurylo3d Thank you for your help, it was an idea, i prefer to purchase from the Market place as there are really awesome assets available, again thank you.

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        #4
        Originally posted by James Aplin View Post
        Hello everyone, i just a question, i found a website called Euclidian
        Oh God, not this **** again.

        Euclidian's "infinite detail" is snake oil.

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