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Low Poly Trees and Vegetation

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    [RELEASED] Low Poly Trees and Vegetation



    NOW AVAILABLE!!!

    https://www.unrealengine.com/marketp...and-vegetation


    DESCRIPTION

    With the content of this asset you can design a different environments like deserts, forests, cities or fields. Although we created some different textures, all the objects were being textured in order to change the image and achieve the range of colours of your project.

    Include 79 meshes and 367 variations with the included materials.

    All plants has been created as Foliage Type to be used with the Unreal Engine Foliage Tool.


    TECHNICAL DETAILS

    Meshes: 79 items
    [#] Object Type
    [4] Bamboo
    [4] Bush basic
    [1] Bush deco
    [6] Bush fence
    [4] Bush flower
    [1] Bush fruit
    [6] Bush plant
    [9] Cactus
    [3] City tree
    [3] Desert tree
    [5] Dry tree
    [2] Fruit tree
    [8] Grass basic
    [2] Trunk tree
    [5] Log tree
    [5] Palm tree
    [3] Pine tree
    [3] Park city tree
    [3] Snow pine tree
    [2] Trunk tree

    Maps: 2 maps
    [1] Objects Map
    [1] Demostration Map

    Engine Version: 4.9 or higher
    Platform: Windows
    LODs: 0
    Number of Meshes: 79 items
    Vertex Count: 20 to 1736
    Collision: Yes (automatically generated)
    Number of Master Materials: 16 materials
    Number of Variations: 367 items
    Number of Textures: 16 textures


    SCREENSHOTS












































































    More screenshots: https://www.unrealengine.com/marketp...and-vegetation

    I hope you like it!
    Last edited by Suburbia Games; 10-20-2017, 12:41 PM.

    #2
    UPDATED!
    • Added a new snowy texture and material.
    • Added snowy variants of grass.
    • Added snowy scene on the demostration map.
    • Added two new screenshots of the snowy scene.
    Remember that you can add new textures very easily. Simply add a new color texture like the ones that already exist, then create a material for this texture and finally assign that material to the object.


























    Last edited by Suburbia Games; 10-24-2017, 04:12 PM.

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