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    #61
    Originally posted by QuadArt View Post

    I was able to fix the warnings that was reffer to my assets, here is the fixed Blueprints:
    https://drive.google.com/open?id=1ds...Be_i14HF2G6XmY

    Place the files from archive to your project Content folder
    thank you very much this is the definitive solution

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      #62
      Originally posted by jonathan light View Post

      thank you very much this is the definitive solution
      No problem! Was happy to help

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        #63
        Hi everyone!

        Want to share screens from the upcoming update that will add new object to the scene, it should go live once Epic approves it

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          #64
          Originally posted by QuadArt View Post
          Hi everyone!

          Want to share screens from the upcoming update that will add new object to the scene, it should go live once Epic approves it

          Click image for larger version

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          The car model is a recognizable copyrigthed one by an Italian manufacturer. You should either tweak the model to remove any resemblance including the multiple slashes logo or avoid using it. With Epic Games enforcing strict rules to avoid any copyright issues you put your product at risk of removal on the marketplace due to that car model.. just saying...

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            #65
            Originally posted by DarkS474 View Post

            The car model is a recognizable copyrigthed one by an Italian manufacturer. You should either tweak the model to remove any resemblance including the multiple slashes logo or avoid using it. With Epic Games enforcing strict rules to avoid any copyright issues you put your product at risk of removal on the marketplace due to that car model.. just saying...
            Hmm you are right, I am not using any brand names on this but still it can be a problem, will modify the car model.
            Thx for the tip!

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              #66
              Hi everyone,
              The Update 1.7 is out !

              It adds new models to the scene and also I have did some minor fixes to fence blueprints
              For the 4.14 - 4.17 versions lighting was re-build to match it more with latest version

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                #67
                New video is out, abandoned house from start to finish



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                  #68
                  One Questions: Is this modular system done using Hierarchical Instanced Static Meshe Components or just Static Meshes in the scene ?

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                    #69
                    Originally posted by IceDealer View Post
                    One Questions: Is this modular system done using Hierarchical Instanced Static Meshe Components or just Static Meshes in the scene ?
                    Hey, thanks for the question
                    I am using static meshes for the houses, and Instanced Static Meshes for stuff like fences with many planks inside them

                    If you are worried about performance, to reduce draw calls caused by many objects in the scene I am using HLOD, more details in this video
                    https://youtu.be/e0lK4DNtA9E
                    Last edited by QuadArt; 07-10-2018, 04:40 PM.

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                      #70

                      Modular Houses is now available with 20% discount

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                        #71
                        Update 1.8 is out
                        It adds a Lighthouse modules, I have also made a scene with this asset that available for free download

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                          #72
                          Hello good day
                          I have republished I solved the previous problem
                          but I have these warnings which are causing me many problems
                          at the time of compiling the project
                          I'm doing this test in an empty project
                          I have activated the aforementioned plugin
                          I have entered the patch that you have previously provided
                          but I still have these warnings
                          I'm using version 4.20
                          Is there any way to fix this?
                          a new patch?
                          since this makes the compilation take a long time


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                            #73
                            Originally posted by Diuxzdark View Post
                            Hello good day
                            I have republished I solved the previous problem
                            but I have these warnings which are causing me many problems
                            at the time of compiling the project
                            I'm doing this test in an empty project
                            I have activated the aforementioned plugin
                            I have entered the patch that you have previously provided
                            but I still have these warnings
                            I'm using version 4.20
                            Is there any way to fix this?
                            a new patch?
                            since this makes the compilation take a long time


                            Click image for larger version

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                            Hi, please check your inbox in PM

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                              #74

                              Thank you very much for the reply
                              at the moment it is not possible to compile for version 4.20 my compilation has finished and failed

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                                #75
                                Looks like it because multiple config(based on the screens)
                                I will take a closer look after get back, also any errors caused by modular houses? From the screen it is only about config

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