Title - CorrMSocket
Price - $19.99
Version - 1.0
Description - Create TCP Server Or TCP Client, it's Your choice.
- create online game.
- create chat system.
- create login system.
- create TCP Server.
- And Other Amazing things.
This plugin use blocking system in it's own thread that's mean :
- No CPU Load (Never)
- non-game blocking ( not Run In Game Thread )
- it's Light
Very Good examples to improve your work with the plugin.
documentation and some Tut video will be here in this weak [If the examples not so useful
]
Technical Details -
Features:
Number of Blueprints: 20.
Number of C++ Classes: 4.
Network Replicated: No
Supported Development Platforms: Windows, Mac, Linux
Supported Target Build Platforms: All Platforms (Win32-64, Linux, Mac, IOS, Android, PS4, XBOX, VR, etc..)
Documentation: https://github.com/CorrM/CorrMSocket
Example Project:
Patch Notes
https://github.com/CorrM/CorrMSocket#changelog
Price - $19.99
Version - 1.0
Description - Create TCP Server Or TCP Client, it's Your choice.
- create online game.
- create chat system.
- create login system.
- create TCP Server.
- And Other Amazing things.
This plugin use blocking system in it's own thread that's mean :
- No CPU Load (Never)
- non-game blocking ( not Run In Game Thread )
- it's Light

Very Good examples to improve your work with the plugin.
documentation and some Tut video will be here in this weak [If the examples not so useful

Technical Details -
Features:
- Easy - Smart - Useful - Light.
- Create a TCP Client Or TCP Server.
- events: onConnect / onRecv (Very Useful Event) / onDisconnect.
- receive and send: byte, int32, float, string ( in Other update will add vector [x,y,z] ).
- It's work with socket blocking mode, i's mean no CPU load.
- Non-blocking game thread, it's run in it's own thread for high performance.
- Support IP (v4) Only, IP (v6) In Next Version.
- No Third Party Library, Only UE Sockets (it's mean, that work in all platforms)
- Create more than one TCP Client, you can create more than 1000 TCP Client [ IF you want xD].
- Not need to write one line of c++, you need only blueprint.
- easy to compile because it's built with only unreal-engine networking api.
- you can reference the plugin to any blueprint.
Number of Blueprints: 20.
Number of C++ Classes: 4.
Network Replicated: No
Supported Development Platforms: Windows, Mac, Linux
Supported Target Build Platforms: All Platforms (Win32-64, Linux, Mac, IOS, Android, PS4, XBOX, VR, etc..)
Documentation: https://github.com/CorrM/CorrMSocket
Example Project:
- Chat Example: https://goo.gl/tA4nnM
- Listener Example (TCP Server): https://goo.gl/hTEP1J
- Login Example : https://goo.gl/38nUW6
- Puzzle Example : https://goo.gl/PNHPfT
- GameServer (VB.Net) To Test Examples with it: https://goo.gl/ePho7Z
Patch Notes
https://github.com/CorrM/CorrMSocket#changelog
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