Sam Bonifacio Is there a setting that needs to be changed to realise that it has a prompt class, or what could the problem be?
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Auto Settings - Game options and input binding toolkit
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Sam Bonifacio I noticed that the first line in the crash report, refers to the keygroup assigning line in the source file
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Sam Bonifacio I sent you a DM, but just discovered that in the main menu of my game it works perfectly, but when I go into my game and try to change them there, it crashes
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Azora Husky Can you try disable AutoInitializePlayerInputOverrides in the settings and call Initialize Player Input Overrides in your Player Controller Begin Play?
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Sam Bonifacio I decided to test if it could be the character I am using, so I just replaced the character with a different one and it works, so I am not sure what is wrong with the character I was using
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Originally posted by Gliptal View PostAny chance of adding built-in support for console commands (e.g. stat)?
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Originally posted by Imagine-Games View Posthow do you use gamepad to navigate this menu?
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