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Cloudscape Seasons - v1.2d

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    The new set of features are still in tweaking phase and I am sure all will be pleased. The Tornado effect and the demo level we made for it is breathtaking!
    We will have a new PDF as documentation inside the package and 10 videos focusing in the following:

    01 - Quick setup and general features
    02 - Using the material sets and performance sets
    03 - Cloud types (new sets of cloud shapes)
    04 - Modeling clouds and choosing where they will appear
    05 - Custom cloud shapes (featuring a heart shape cloud)
    06 - Cartoon and stylized clouds
    07 - Tornado effect, wind and debris (use of sequencer)
    08 - Lightning and rain (use of sequencer)
    09 - Package built in tools to help in cloud shape creation
    10 - Other types of effects you can use (featuring a waterfall cascade)

    I will also add an extra video some time after the update launch with a step-by-step tutorial on how the Tornado effect was made.
    Last edited by NilsonLima; 03-26-2019, 06:47 PM.
    Nilson Lima
    Technical Director @ Rigel Studios Ltda - twitter: @RigelStudios
    Join us at Discord: https://discord.gg/uFFSEXY

    UE4 Marketplace: Cloudscape Seasons
    supporting: Community FREE Ocean plugin

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      Tweaking the Tornado scene based on this reference:

      Nilson Lima
      Technical Director @ Rigel Studios Ltda - twitter: @RigelStudios
      Join us at Discord: https://discord.gg/uFFSEXY

      UE4 Marketplace: Cloudscape Seasons
      supporting: Community FREE Ocean plugin

      Comment


        I am releasing a small update to fix crash issues found by some users, the most severe is when you run as standalone game. This update will be 1.2d.

        We have the update for 4.22 ready as soon it releases.

        The new features under development are still in tweak phase and the release will be known as 1.5. Thanks for your support!
        Nilson Lima
        Technical Director @ Rigel Studios Ltda - twitter: @RigelStudios
        Join us at Discord: https://discord.gg/uFFSEXY

        UE4 Marketplace: Cloudscape Seasons
        supporting: Community FREE Ocean plugin

        Comment


          I have discussed with the Marketplace Team that for the release 1.5 several info need to be in the config files, but they stated that they won't send the config folder when the product is an Asset Pack, but will if the product is a Create Project type. So, we will change the asset accordingly to easy the experience for the next update or leave a link for a Config folder download.
          Nilson Lima
          Technical Director @ Rigel Studios Ltda - twitter: @RigelStudios
          Join us at Discord: https://discord.gg/uFFSEXY

          UE4 Marketplace: Cloudscape Seasons
          supporting: Community FREE Ocean plugin

          Comment


            I strongly advice against making it a Create Project type. It would be easier to upload the config files and provide instructions on how to apply them to one's own project (it should be as easy as opening .txt files and copying some segments over into your own config files)

            Comment


              The hotfix 1.2d was released today. Note that to see the clouds when in editor you need to check DevelopmentMode at the BP_CloudscapeSeasons blueprint. Even if not checked when you run in editor you will see clouds. Also at the store page there is a link for the Config folder to be overwritten when you want to run the Demo Maps only, they are not important to overwrite on your own project.
              Nilson Lima
              Technical Director @ Rigel Studios Ltda - twitter: @RigelStudios
              Join us at Discord: https://discord.gg/uFFSEXY

              UE4 Marketplace: Cloudscape Seasons
              supporting: Community FREE Ocean plugin

              Comment


                Update for UE4.22 been released was sent today! You need to update your UE4.22 project in order to work, since there were changes in the engine which will prevent the older releases to operate properly.

                PS: It is up!
                Last edited by NilsonLima; 04-02-2019, 12:40 PM.
                Nilson Lima
                Technical Director @ Rigel Studios Ltda - twitter: @RigelStudios
                Join us at Discord: https://discord.gg/uFFSEXY

                UE4 Marketplace: Cloudscape Seasons
                supporting: Community FREE Ocean plugin

                Comment


                  Spring Sales Event is up and Cloudscape Seasons are at 20% discount. Grab it now, because next update with lots of features it will get base price raised!
                  Nilson Lima
                  Technical Director @ Rigel Studios Ltda - twitter: @RigelStudios
                  Join us at Discord: https://discord.gg/uFFSEXY

                  UE4 Marketplace: Cloudscape Seasons
                  supporting: Community FREE Ocean plugin

                  Comment


                    Hey, I've been using your clouds for some time and they are really impressive. However, I have a few issues. I am working with the newest version on UE4 4.21. On the two photos, you can see the same location but rotated 180 degrees. When you look at the sun the clouds are illuminated nicely, but when you turn around everything turns dark. Is there a way to control this? The second question is about VR. Do you think that a scene above clouds like on the photos can run smoothly on 2080Ti?

                    Comment


                      kubapie The Clouds block the sunlight and this is the reason why it is dark when you look at the opposite side (it is meant to be this way). The material takes into account the directional light's angle (the one acting as Sun). If you want to have that portion illuminated the same, then you need to provide different lights as follow:

                      a) make sure you have 1 directional light (lets call this light_hack) set at BP_CloudscapeSeasons and that it is positioned 90 degrees in relation to the ground
                      b) make sure you have 1 directional light (lets call this sunlight) set at BP_SkySeasons
                      c) make sure to use the same light in "b" set at BP_TheSun

                      This directional light in "a" should do the trick, but you will need to find a way to turn it off when you don't need it anymore based on "b" angle maybe. Probably you will need to carefully adjust the intensities on "a" and "b", and also at BP_SkySeasons you will need to adjust the sunlight intensity in the material applied in the sky dome.


                      As for the question regarding performance in VR, if the directional lights are static lights you might have the extra performance you need. Is this urgent by the way? The next update will bring an extra performance that will very fit your VR needs too (we cut off 5 ms on the rendering time, approx 28% more performance), but we are still working on it as fast as we can, but we decided to release a great amount of work at once, so is taking more time for tweaking.

                      PS: the performance gains are real even if using 4K coverage textures.
                      Last edited by NilsonLima; 04-03-2019, 11:54 AM.
                      Nilson Lima
                      Technical Director @ Rigel Studios Ltda - twitter: @RigelStudios
                      Join us at Discord: https://discord.gg/uFFSEXY

                      UE4 Marketplace: Cloudscape Seasons
                      supporting: Community FREE Ocean plugin

                      Comment


                        NilsonLima Thank you for the tip. It works much better now. It would be best for me if you released it in the second half of April. Do you think it is possible?

                        Comment


                          Originally posted by kubapie View Post
                          NilsonLima Thank you for the tip. It works much better now. It would be best for me if you released it in the second half of April. Do you think it is possible?
                          I hope we can do it, it is just taking more time than we expected, but I am afraid that even if we can release at that time frame, the amount of new resources to learn might take an added extra time you won't have. We just condensed into one single update the amount of features previously planned for a year long of development... mainly because we want to finish it and then focus on the Ocean asset we have been working on for a year now.
                          Nilson Lima
                          Technical Director @ Rigel Studios Ltda - twitter: @RigelStudios
                          Join us at Discord: https://discord.gg/uFFSEXY

                          UE4 Marketplace: Cloudscape Seasons
                          supporting: Community FREE Ocean plugin

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                            Just a sneak peak of what is coming.. we will release more videos on the progress on each feature we tweaked and QAed.

                            Nilson Lima
                            Technical Director @ Rigel Studios Ltda - twitter: @RigelStudios
                            Join us at Discord: https://discord.gg/uFFSEXY

                            UE4 Marketplace: Cloudscape Seasons
                            supporting: Community FREE Ocean plugin

                            Comment


                              Since there are plenty of new users for the asset, the basic tutorial video was not synchronized enough with the current asset functionality and those users are having a hard time to follow up with the videos, then I have made a replacement video updated to the release 1.2d. Don't get disappointed yet, we are diligently working on the release 1.5 and more new stuff are coming. (it is just a year worth of new features to be delivered at once)

                              Nilson Lima
                              Technical Director @ Rigel Studios Ltda - twitter: @RigelStudios
                              Join us at Discord: https://discord.gg/uFFSEXY

                              UE4 Marketplace: Cloudscape Seasons
                              supporting: Community FREE Ocean plugin

                              Comment


                                Another progress video for release 1.5 - part 2/4 - Rain / Stylized / Evolution Orchestrator

                                Nilson Lima
                                Technical Director @ Rigel Studios Ltda - twitter: @RigelStudios
                                Join us at Discord: https://discord.gg/uFFSEXY

                                UE4 Marketplace: Cloudscape Seasons
                                supporting: Community FREE Ocean plugin

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