Announcement

Collapse
No announcement yet.

RMAMirrorAnimation

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

    #61
    Originally posted by OptimisticMonkey View Post
    Same issue - store page shows support for 4.25 but this is the only plugin I cant install to 4.25 for a project.
    Hi, The problem has been fixed! ​​​​​​​

    Comment


      #62
      Originally posted by RafaelMAlmeida View Post

      Hi, The problem has been fixed!
      Thank you, it works!

      Comment


        #63
        Works for me too!!
        https://www.casualdistractiongames.com

        Comment


          #64
          Hey Rafael,

          I contacted you regarding an issue with animation exports a week or so ago and received a very good response, was a good support experience.

          Just wanted to ask the ETA of the feature you discussed, which was the ability to select the type of animation asset that gets created by the mirroring process. (i.e. AnimSequence vs RMAMirrorAnimSequence type).

          Currently am working on a feature that depends on this and would like to be able to inform my producer when to expect it by. No pressure just was curious if there was a solid date planned for it to land.

          Comment


            #65
            Originally posted by Nightmask3 View Post
            Hey Rafael,

            I contacted you regarding an issue with animation exports a week or so ago and received a very good response, was a good support experience.

            Just wanted to ask the ETA of the feature you discussed, which was the ability to select the type of animation asset that gets created by the mirroring process. (i.e. AnimSequence vs RMAMirrorAnimSequence type).

            Currently am working on a feature that depends on this and would like to be able to inform my producer when to expect it by. No pressure just was curious if there was a solid date planned for it to land.
            Hi, I'm planning to release the new update in up to three weeks.

            Comment


              #66
              Hi everyone, the new update "2.0.0" is already available, this update is currently exclusive to UE4.25, I hope you all enjoy.

              Comment


                #67
                Hey there Rafael,

                the Output Log gives me these red & ugly errors if I want to build my project with 4.25.3 & RMA v2.0:

                Code:
                UATHelper: Packaging (Windows (64-bit)): G:/Epic Games/UE_4.25/Engine/Plugins/Marketplace/RMAMirrorAnimation/Source/RMAMirrorAnimation/Public/RMAMirrorAnimationUtility.h(40) : LogCompile: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
                UATHelper: Packaging (Windows (64-bit)): G:/Epic Games/UE_4.25/Engine/Plugins/Marketplace/RMAMirrorAnimation/Source/RMAMirrorAnimation/Public/RMAMirrorAnimationUtility.h(44) : LogCompile: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
                UATHelper: Packaging (Windows (64-bit)): G:/Epic Games/UE_4.25/Engine/Plugins/Marketplace/RMAMirrorAnimation/Source/RMAMirrorAnimation/Public/RMAMirrorAnimationUtility.h(58) : LogCompile: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
                UATHelper: Packaging (Windows (64-bit)): G:/Epic Games/UE_4.25/Engine/Plugins/Marketplace/RMAMirrorAnimation/Source/RMAMirrorAnimation/Public/RMAMirrorAnimationUtility.h(62) : LogCompile: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
                UATHelper: Packaging (Windows (64-bit)): G:/Epic Games/UE_4.25/Engine/Plugins/Marketplace/RMAMirrorAnimation/Source/RMAMirrorAnimation/Public/RMAMirrorAnimationUtility.h(76) : LogCompile: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
                UATHelper: Packaging (Windows (64-bit)): G:/Epic Games/UE_4.25/Engine/Plugins/Marketplace/RMAMirrorAnimation/Source/RMAMirrorAnimation/Public/RMAMirrorAnimationUtility.h(80) : LogCompile: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
                UATHelper: Packaging (Windows (64-bit)): G:/Epic Games/UE_4.25/Engine/Plugins/Marketplace/RMAMirrorAnimation/Source/RMAMirrorAnimation/Public/RMAMirrorAnimationUtility.h(84) : LogCompile: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
                UATHelper: Packaging (Windows (64-bit)): G:/Epic Games/UE_4.25/Engine/Plugins/Marketplace/RMAMirrorAnimation/Source/RMAMirrorAnimation/Public/RMAMirrorAnimationUtility.h(88) : LogCompile: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
                UATHelper: Packaging (Windows (64-bit)): G:/Epic Games/UE_4.25/Engine/Plugins/Marketplace/RMAMirrorAnimation/Source/RMAMirrorAnimation/Public/RMAMirrorAnimationMirrorTable.h(66) : LogCompile: Error: An explicit Category specifier is required for Blueprint accessible functions in an Engine module.
                PackagingResults: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
                UATHelper: Packaging (Windows (64-bit)): G:/Epic Games/UE_4.25/Engine/Plugins/Marketplace/RMAMirrorAnimation/Source/RMAMirrorAnimation/Public/RMAMirrorAnimationMirrorTable.h(75) : LogCompile: Error: An explicit Category specifier is required for Blueprint accessible functions in an Engine module.
                UATHelper: Packaging (Windows (64-bit)): G:/Epic Games/UE_4.25/Engine/Plugins/Marketplace/RMAMirrorAnimation/Source/RMAMirrorAnimation/Public/RMAMirrorAnimationMirrorTable.h(79) : LogCompile: Error: An explicit Category specifier is required for Blueprint accessible functions in an Engine module.
                PackagingResults: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
                PackagingResults: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
                PackagingResults: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
                PackagingResults: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
                PackagingResults: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
                PackagingResults: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
                PackagingResults: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
                PackagingResults: Error: An explicit Category specifier is required for Blueprint accessible functions in an Engine module.
                PackagingResults: Error: An explicit Category specifier is required for Blueprint accessible functions in an Engine module.
                PackagingResults: Error: An explicit Category specifier is required for Blueprint accessible functions in an Engine module.
                Can you look at it, please?

                Comment


                  #68
                  Originally posted by JimPhoenix View Post
                  Hey there Rafael,

                  the Output Log gives me these red & ugly errors if I want to build my project with 4.25.3 & RMA v2.0:

                  Code:
                  UATHelper: Packaging (Windows (64-bit)): G:/Epic Games/UE_4.25/Engine/Plugins/Marketplace/RMAMirrorAnimation/Source/RMAMirrorAnimation/Public/RMAMirrorAnimationUtility.h(40) : LogCompile: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
                  UATHelper: Packaging (Windows (64-bit)): G:/Epic Games/UE_4.25/Engine/Plugins/Marketplace/RMAMirrorAnimation/Source/RMAMirrorAnimation/Public/RMAMirrorAnimationUtility.h(44) : LogCompile: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
                  UATHelper: Packaging (Windows (64-bit)): G:/Epic Games/UE_4.25/Engine/Plugins/Marketplace/RMAMirrorAnimation/Source/RMAMirrorAnimation/Public/RMAMirrorAnimationUtility.h(58) : LogCompile: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
                  UATHelper: Packaging (Windows (64-bit)): G:/Epic Games/UE_4.25/Engine/Plugins/Marketplace/RMAMirrorAnimation/Source/RMAMirrorAnimation/Public/RMAMirrorAnimationUtility.h(62) : LogCompile: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
                  UATHelper: Packaging (Windows (64-bit)): G:/Epic Games/UE_4.25/Engine/Plugins/Marketplace/RMAMirrorAnimation/Source/RMAMirrorAnimation/Public/RMAMirrorAnimationUtility.h(76) : LogCompile: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
                  UATHelper: Packaging (Windows (64-bit)): G:/Epic Games/UE_4.25/Engine/Plugins/Marketplace/RMAMirrorAnimation/Source/RMAMirrorAnimation/Public/RMAMirrorAnimationUtility.h(80) : LogCompile: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
                  UATHelper: Packaging (Windows (64-bit)): G:/Epic Games/UE_4.25/Engine/Plugins/Marketplace/RMAMirrorAnimation/Source/RMAMirrorAnimation/Public/RMAMirrorAnimationUtility.h(84) : LogCompile: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
                  UATHelper: Packaging (Windows (64-bit)): G:/Epic Games/UE_4.25/Engine/Plugins/Marketplace/RMAMirrorAnimation/Source/RMAMirrorAnimation/Public/RMAMirrorAnimationUtility.h(88) : LogCompile: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
                  UATHelper: Packaging (Windows (64-bit)): G:/Epic Games/UE_4.25/Engine/Plugins/Marketplace/RMAMirrorAnimation/Source/RMAMirrorAnimation/Public/RMAMirrorAnimationMirrorTable.h(66) : LogCompile: Error: An explicit Category specifier is required for Blueprint accessible functions in an Engine module.
                  PackagingResults: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
                  UATHelper: Packaging (Windows (64-bit)): G:/Epic Games/UE_4.25/Engine/Plugins/Marketplace/RMAMirrorAnimation/Source/RMAMirrorAnimation/Public/RMAMirrorAnimationMirrorTable.h(75) : LogCompile: Error: An explicit Category specifier is required for Blueprint accessible functions in an Engine module.
                  UATHelper: Packaging (Windows (64-bit)): G:/Epic Games/UE_4.25/Engine/Plugins/Marketplace/RMAMirrorAnimation/Source/RMAMirrorAnimation/Public/RMAMirrorAnimationMirrorTable.h(79) : LogCompile: Error: An explicit Category specifier is required for Blueprint accessible functions in an Engine module.
                  PackagingResults: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
                  PackagingResults: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
                  PackagingResults: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
                  PackagingResults: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
                  PackagingResults: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
                  PackagingResults: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
                  PackagingResults: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
                  PackagingResults: Error: An explicit Category specifier is required for Blueprint accessible functions in an Engine module.
                  PackagingResults: Error: An explicit Category specifier is required for Blueprint accessible functions in an Engine module.
                  PackagingResults: Error: An explicit Category specifier is required for Blueprint accessible functions in an Engine module.
                  Can you look at it, please?
                  Hi Jim,
                  The fix has been submitted "V2.0.1", it should be available soon.
                  Thank you for the feedback.
                  Cheers.

                  Comment


                    #69
                    Originally posted by RafaelMAlmeida View Post

                    Hi Jim,
                    The fix has been submitted "V2.0.1", it should be available soon.
                    Thank you for the feedback.
                    Cheers.
                    Thank you Rafael, I will check it!

                    Comment

                    Working...
                    X