Now Available!
https://www.unrealengine.com/marketp...-camera-system
This is a volume based camera system used for 2.5D platformers (could be used for top down with some modification)
the main features
- show more space in front of the target character when moving
- set the zoom
- set tracking axis
- platform locked. (camera will not track up on the Z up axis normally, when Landing on ground or a platform that is higher up the camera will move up to that location)
- set a position for the camera to move to and stay
- look up or down (if the Z axis is movable) animations included
https://www.unrealengine.com/marketp...-camera-system
This is a volume based camera system used for 2.5D platformers (could be used for top down with some modification)
the main features
- show more space in front of the target character when moving
- set the zoom
- set tracking axis
- platform locked. (camera will not track up on the Z up axis normally, when Landing on ground or a platform that is higher up the camera will move up to that location)
- set a position for the camera to move to and stay
- look up or down (if the Z axis is movable) animations included
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