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UnrealEngine4-EZ-Mobile-Ads for iOS & Android Free

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    [RELEASED] UnrealEngine4-EZ-Mobile-Ads for iOS & Android Free

    free and easy to use: https://github.com/feixuwu/UnrealEngine4-EZ-Mobile-Ads



    EZ Mobile Ads help you easy integrates multiple ad networks for your game both Android and IOS same code, By use multiple ad networks, it will help you maximize fill rate and increase monetization. All features are available in C++ and Blueprint. this plugin automatic process ads reload and other detail, so you can easy use juse call when you need.

    FEATURES:

    ★ 4 best game ad networks supported (more coming soon).

    ★ all ad networks can enable and disable in editor setting.

    ★ extremely easy integrates just one line c++ code or blueprint for both IOS and Android. plugin automatic process ads reload and other detail.

    ★ supoort unreal engine 4 4.15 and 4.16

    ★ support via e-mail feixuwu@outlook.com

    PLATFORM SUPPORTED:

    ★ Android

    ★ IOS

    AD TYPES:

    ★ Banner

    ★ Interstitial (text, picture, video)

    ★ Reward Video


    SUPPORTED AD NETWORKS(more comming soon):

    ★ AdMob

    ★ Vungle

    ★ ChartBoost

    ★ Unity

    INSTALL

    1、Copy Plugins folder to your project and compile the editor.

    USAGE

    you can simply run the demo project for test, to integrates your own project, juse few steps:

    1、Copy Plugins folder to your project and compile the editor.

    2、Want Unity Ads? easy!! open project editor and find Unity Setting, fill your application id for both Android and IOS.
    Click image for larger version

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    3、In blueprint Editor, when you want show show the ads, just call function "PlayRewardedVideo", setting the ad platform Unity . you can add custom event to process after user complete watched the ads video.
    Click image for larger version

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    OTHER SHOWCASE

    ★ Want show Banner?
    Click image for larger version

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    ★ Want show interstitial?
    Click image for larger version

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    ★ Want reward player with confiure coins from chartBoost?
    Click image for larger version

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    ★ Want maximize fill rate and increase monetization? ScreenShot
    Click image for larger version

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    Last edited by feiwu; 06-30-2017, 11:04 PM.

    #2
    This works perfect! Thank you very much for your work.

    Comment


      #3
      That's a great idea
      Last edited by liam.vd; 06-20-2019, 12:18 PM.

      Comment


        #4
        For some reason I am getting error while packaging:

        UATHelper: Packaging (Android (ETC1)): ERROR: AAR: Unable to find package com.android.volley/volley!

        UATHelper: Packaging (Android (ETC1)): ERROR: AAR: Unable to find package com.google.android.gms/play-services-ads!

        UATHelper: Packaging (Android (ETC1)): ERROR: AAR: Unable to find package com.facebook.android/audience-network-sdk!

        UATHelper: Packaging (Android (ETC1)): [aapt] Z:\JavaLibs\androidlib-1.0.0\bin\AndroidManifest.xml:30: error: Error: No resource found that matches the given name (at 'value' with value '@integer/google_play_services_version').

        UATHelper: Packaging (Android (ETC1)): ERROR: cmd.exe failed with args /c "D:/NVPACK/apache-ant-1.8.2/bin/ant.bat" release -Djava.source=1.7 -Djava.target=1.7

        could this errors be related to your plugin? Because none of my other games are having any error.

        Comment


          #5
          Please use gradle instead of ant, ant is not supported by google

          Comment


            #6
            Hum... I did a empty c++ class and now I can't open my project anymore. It say "[name] couldn't be compiled. Trying to rebuild manually" Not able to create a C++ class... Idk why. VS2017 is installed properly. I'm looking for a solution on internet.

            Ok, I fix the issues but the ads still not working. It's weird because it's works with the normal way but not with your plugin ? I would use it only for the rewarded video
            Last edited by liam.vd; 06-20-2019, 12:20 PM.

            Comment

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