Originally posted by Pine722
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But, there is a more fundamental problem in theory of having this replicated. What exactly would be replicated?
The areas themselves don't do anything, they just exist as a volume. Check a box and make sure that the area is everywhere the same? There is nothing more to it I think.
The gravity direction comes from an finder actor component that just calculates from a given World Location a Gravity Direction. What even would be replicated here? The result value of the direction? That can be stored inside the actor itself and would probably be even cheaper than to replicate the finder. The finder component would only need to be available on the local character for instance.
But regardless of that, I personally don't get attracted by replication being available on an asset. I used some assets on the marketplace that, for whatever reason, needed me to learn all the multiplayer related stuff before I can use it in Singleplayer. It just consumes your time. So I am just focusing on the stuff that I can do the best, even if it gives me less sales. (But it also gives me less support requests to MAYBE answer correctly)
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