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Marketplace Content - What would you like to see from the community?

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    someone now an template for cross platform multiplayer on lan and network? to play turn by turn game bethin diferit devices? theatre to buy or hou to make? to buy or hou to make?


      Originally posted by tero83 View Post
      not know why marketplace hasnt this kind of big rpg systems, like in unity store:
      Similar product :
      ABC Augmented Reality by UE4

      ArchVis VR


        Hey guys! Just wondering why my product is not sellable on MP maybe the price is too high or anything I couldn't catch as a seller to point out and include in my product. If you mind to give your feedback I would appreciate.
        here is the link -


          Alex this is really the wrong place to ask this. I would be better to start a new post.

          However I'm sure it's the price. At that level no one is going to buy it on a whim. You have cut off 99% of the market which are hobbyist very small indies. It a very low chance you are going to find someone with that kind of money to spend (bear in mind a game would have lot of characters so they would need a good budget) and also that their game needs that character exactly. It's a nice model but your audience is so small it's going to have trouble finding anyone.

          Personally I think if you were to slash the price to around the same as other similar characters, then you would make up for loss in the individual sales in volume.

          Then it a question of getting it seen. Unfortunately I think the most eye would be on it at the point it was added.
          Jammy Games


            Originally posted by Tylru View Post
            Hey all!

            I'm a Game UI Artist by profession, and I've managed to gain some additional time on the weekends, so I'm thinking about offering my services through the Marketplace.

            Are there any assets / packs that you might find useful for your projects? I'm thinking more of generic assets, rather than bespoke. Perhaps within a few art styles? For example, I know icon packs are quite common already on the Marketplace, but something similar that wouldn't feel too similar/recognizable across multiple projects.

            Anyway, any ideas, let me know
            Glad you ask! I think many devs would be happy to see a fully-fledged UI-System for the Main Menu of a game. An example of that would be the Code Vein Main Menu and Title Screen (Code Vein has been made by Namco using UE4) with all the nice fluff like animated text, cool 3D background and such. Here's a video of what I'm talking about ---> (title screen). I've also got footage of the options screen and more (made some videos of inspiring main menus of some games just for my own studies. Cheers.


              For any publishers listening out there. I only purchase Modular Audio Visuals and Network Replicated Logic.
              • Seeking 3D Kitbash for Character, Creatures, and Machines..
              • Seeking Proc Animated Tentacles Accessory Pack
              • Seeking Cloth Capes and Hair Accessory Packs
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                I'd love to see something like this offered for UE4:


                  Smart AI System

                  With all the AI hype we're made to swallow how about it?
                  Train the AI in 'Local Split-Screen' or 'Online-Multiplayer'.

                  AI system that watches players in multiplayer & learns to mimic the tactics used.
                  Auto-created blueprints that capture the strategies or auto-generated BT / EQS.
                  Think Sci-Fi Shooter with large open-levels with Characters and Flying Vehicles.
                  If its too hard a prob to solve for AI / ML experts... AI system that just takes hints?