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Marketplace Content - What would you like to see from the community?

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    some 3d platformer asset with simple ai and maybe some small boss stuff

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      Complete character controller/game systems like Game Kit Controller, Opsive, Invector, Corgi Engine, etc are sorely missing here. Unity has a plethora of these, and they lower the barrier of entry for small / solo devs. I think someone could run away with the loot if they developed a system like the aforementioned for Unreal.

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        Hi all, I've had a VR MMORPG under development for about a year and I'm considering releasing the core of the engine as a marketplace asset. This would include the UE4 client, a custom C# server (running on Windows) and a MySQL database. All of the basic MMORPG stuff is there - character creation, lobby management, NPC server coordination (including server-side AI and A* pathfinding - no client authority), replicated VR hands and body with basic IK solver (using FABRIK), basic inventory/equip stuff, NPC spawning/death, loot, experience, mining/gathering and crafting. I'd like to gather level of interest in a product like this - feel free to PM me. I'm thinking around $40 price point. This will work out of the box with Mixamo characters and many marketplace assets like procedural landscape, modular buildings, swords, etc.

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          not know why marketplace hasnt this kind of big rpg systems, like in unity store: https://assetstore.unity.com/package...ayer-rpg-95016

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            Procedural Animation code plug in.

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