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    Originally posted by LowEntry View Post
    Plugin developer here, I would like to know:

    - What blueprints would you like to see added to the engine?
    - What is currently not possible with blueprint alone?

    Also I'm wondering, how do you currently host your data in your game? Do you host your own PHP/NodeJS server and access a database through that? Or anything else?
    Hello LowEntry

    I'm very interested in your HTTP Plugin (and many others). Does it support HTTPS?
    GOD of DREAMs: A Unique FTPS/RPG Sandbox MMO

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      Originally posted by TechLord View Post

      Hello LowEntry

      I'm very interested in your HTTP Plugin (and many others). Does it support HTTPS?
      Yes it supports HTTPS. On mobile platforms, you'll even need to use HTTPS, since HTTP is blocked by the operating system on those platforms.
      Created blueprints for:
      Network connections | JSON | XML | HTTP requests | Compression | Encryption | File system

      Also accepting freelance work (blueprint, UE4 C++, backend development, web development)
      https://lowentry.com/

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        Originally posted by LowEntry View Post

        Yes it supports HTTPS. On mobile platforms, you'll even need to use HTTPS, since HTTP is blocked by the operating system on those platforms.
        LowEntry,

        Thank you for the prompt response. Purchased!
        GOD of DREAMs: A Unique FTPS/RPG Sandbox MMO

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          Originally posted by LowEntry View Post
          Plugin developer here, I would like to know:

          - What blueprints would you like to see added to the engine?
          - What is currently not possible with blueprint alone?
          - Anything that has to do with mic audio input on Android
          - Anything that has to do with Oculus Platform SDK (mostly IAP for Rift/Go/Quest, DLC handling for Rift/Go/Quest, Users/Friends/Relationships for Rift/Go/Quest, probably Leaderboards too)
          Last edited by motorsep; 07-01-2019, 09:54 AM.

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            Originally posted by motorsep View Post

            - Anything that has to do with mic audio input on Android
            - Anything that has to do with Oculus Platform SDK (mostly IAP for Rift/Go/Quest, DLC handling for Rift/Go/Quest, Users/Friends/Relationships for Rift/Go/Quest, probably Leaderboards too)
            The mic input is something that's on my todo list, but I'm not sure if I'll ever get there. If anyone else wants to make a plugin for this, let me know, I'll send you everything I know of it currently, which should be enough to make it work. It's just trying it out and testing it that takes a lot of time that I currently don't have.

            The Oculus functionalities, hmm, I think for the users/friends/etc you could implement a subsystem, like they did for steam. Maybe if you ask Epic, they might add that to the engine?

            Anyway not sure if the DLC handling can be done by a plugin, since I assume it changes files/data of the game? Also not sure if Epic would add this, since it's very specific for one system/API, seems like a lot of work to do for just one system/API. You could always try asking them, who knows. Maybe it's easier to add than I think it is.

            I hope that helps.
            Created blueprints for:
            Network connections | JSON | XML | HTTP requests | Compression | Encryption | File system

            Also accepting freelance work (blueprint, UE4 C++, backend development, web development)
            https://lowentry.com/

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              I'm currently working on the second update for my Asset Pack. Is there anything you would like to see in a Horror themed Pack ? I'm thinking about to include a TV or Radio.


              Currently working on A Story of Hope : WIP Thread // Website || WIP Horror Living Room

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                High definition standard Labratory set, ultra modern (NOT SCIFI)

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                  Originally posted by TheMadMars View Post

                  Working on this currently. About 15 days away from completion so check the store within the next 2 months
                  any plans still for this car battle asset?

                  Comment


                    Originally posted by LowEntry View Post
                    Plugin developer here, I would like to know:

                    - What blueprints would you like to see added to the engine?
                    - What is currently not possible with blueprint alone?
                    I am wondering if something like checking what current streaming level(s) is(are) loaded (output instance and/or name), what streaming level player (and/or any other actor/actors are) is currently on (instance/name), get list of levels from a specified folder, get list of sub-levels (streaming levels) per level from the folder or in the currently loaded level, etc. can be added to the LE Extended Standard Library (for Windows and Android at least).

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                      There is a very nice variety of Modular 3D KitBash for Environments/Architecture. I would like to see the selection of Kitbash Packs exponentially expand for Organic and Mechanical Entities such as Characters, Creatures, Weapons, Vehicles, and Furniture Props. Such Packs would be perfect for use with our Multi-user 3D Hyperbasher Application.
                      GOD of DREAMs: A Unique FTPS/RPG Sandbox MMO

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                        The Unreal Engine equivalent to Unities Cinemachine. It's an incredibly versatile and feature rich camera system.

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                          Hi. I am looking for someone to create spline decals for Unreal Engine 4. I need them in my project, and I know that they are very awaited by community. I would gladly pay for a feature like that. If someone is interested in, please contact me on my email for more details. primo3001@wp.pl

                          On photo - spline decals in BeamNG.Drive, Torque 3D Engine

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                            some kind 3d platformer template with 1 or 2 basic enemy would nice. there is lot of rpg and shooter templates with enemies but no simple platform templates

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                              I want to see at least one properly very well made Jazz Jackrabbit because due to nostalgia. Even if there's no need to do that. Also it could make user thedarkhog(we both are obsessed with this character)(he left jazz2online just like user JazzGruff/CloverGruff and blender artists forum) happy person. I guess nobody cares about it. Can I do it myself guys? Will I face and suffer some unforeseen consequences or not? I want to earn lots of money of distributing Jazz Jackrabbit 3d models on Unreal marketplace. Because of nostalgia. Please?
                              Last edited by Gamerz31w; 09-02-2019, 10:23 AM.

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