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    Originally posted by jackhammerFR View Post
    Sci-Fi Exterior environments : roads, buildings....
    Hey, creator here! Just been having a look at this thread to get some inspiration for my next asset kit. I like the sound of creating something like this. I was collecting some cypberpunk style reference images
    Cypher2K12 Facebook Page
    Cypher2K12 Unreal Engine Marketplace
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      Originally posted by TheMadMars View Post

      Working on this currently. About 15 days away from completion so check the store within the next 2 months
      yeah cant wait, also sent private messages for additional question. it is asset which looked long time to help for project

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        Originally posted by KristofMorva View Post

        I've just submitted something similar yesterday, and now accidentally seen your comment, should be up in a few weeks due to the review process
        Hey,
        Glad we have more options in the marketplace finally. I too have written a system in BP and it's in the marketplace. Would love to see yours in action. Do you have a video please?

        This is mine btw
        https://www.unrealengine.com/marketp...-shared-camera
        Raed Abbas
        IMDB
        FACEBOOK
        Circle Of Time the game
        Dynamic Shared Camera

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          Originally posted by Raed Abbas View Post

          Hey,
          Glad we have more options in the marketplace finally. I too have written a system in BP and it's in the marketplace. Would love to see yours in action. Do you have a video please?

          This is mine btw
          https://www.unrealengine.com/marketp...-shared-camera
          Haha, we have done it more or less the same time
          Mine is here btw: https://www.unrealengine.com/marketp...port-utilities

          It's a bit wider than switching between splitscreen and shared camera tho, that's just one thing you can achieve with it, as you have total control over all built-in splitscreen parts, so you can choose between 1-2-3-4 player screens in runtime, switch them, etc.

          I have no video or nice screenshots yet, just the minimal required, but I'll try to make some at some point
          LinkedIn, Engine Contributions
          Polars (WIP), Game Jam Projects
          Marketplace: Viewport Utilities, Blueprint Streams, Control Structures

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            Originally posted by tero83 View Post
            Some sport assets/blueprints, like mostly interested golf/minigolf system. Also some bowling system would be great
            I am almost finished with my modular Minigolf asset pack. Working on the golf ball and one or two extra blocker pieces and will submit it to quality control tomorrow. Hopefully it will get through and be available on the asset store sooner rather than later
            Here are some pictures of how the asset pack looks and some example courses. https://imgur.com/gallery/PfKrI79

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              https://mobile.twitter.com/polycount...dBwxiW3DzKqrYE

              Someone should make this!

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                The market missing a soldier pack with standing still, hands close to body, with flat hands and fists, and folded on the back, examples https://www.youtube.com/watch?v=slnWPPQEEkM As well as marching in company, for troop exercise.

                ANIM LIST

                Standing idle, hands folded on back
                Standing idle, hands close to legs with flat hands
                Standing idle, hands close to legs, fists

                Guard idle position 1
                Guard idle position 2
                Guard idle position 3

                Cleaning weapons 1
                Cleaning weapons 2

                Cleaning boots

                Marching casual
                Marching for presentation

                Exercise, robbing in dirt

                Sniper position on floor, aiming, observing.

                Observer position with glasses.
                LEGENDS OF EPICA | CS - SPACE ALPHA

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                  Something about space, satellite alike would best match our need.

                  _____________________________________________________________

                  Anthony Constantinou CEO CWM FX

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                    Originally posted by CEO CWM FX View Post
                    Something about space, satellite alike would best match our need.

                    _____________________________________________________________

                    Anthony Constantinou CEO CWM FX
                    A satellite is specifically what you want? one that has the solar powered wings and a small body or are you talking more a space station type thing? I know you would prefer the whole set up but if you're specifically looking for like a satellite I might be able to do that fairly quickly.

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                      "I am still having issues with "satellite terrain mesh" exported to UE4 [.FBX] but will not work properly. I wish you can tweak the BP a bit I mean it should work but NO!. My point exactly is why I can't get the same results as shown in the tutorial "Basic Tutorial: Creating a simple road network"?. The first few steps worked fine then suddenly a couple of steps or more seems like a mystery steps because somehow not available. My hope in the next feature will be "Able to draw the roads. bridges, parking lots...etc" with a fresh landscape or heightmap or "satellite terrain mesh". At the moment certain fixes are not addressed yet [collision should be automatic for all roadways, Bridges instead of the hustle trying to fix that.
                      I f you don't know just ask!...

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                        As always modular asset packs are a must and my favorites especially for designing a small town or city. Modular asset packs like walls with ready animated doors[open/close] like was done in a SciFi game called "Descent 3". Those guys are legends we are talking 1999. Their [Descent 3] Engine was such that you select any "door asset" and clicked a wall automatically that door will open & close when a character gets closer to the door and that's back in 1999. I am sure "UE4_BP" will eat that up easily if any of the developers want that challenge.
                        I f you don't know just ask!...

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                          The Unreal Market Place needs more civil aircraft / airplanes, including detailed cockpit. For instance an aviation model along the lines of the Lockheed WP-3D Orion would be great https://www.omao.noaa.gov/learn/airc...ed-wp-3d-orion


                          Click image for larger version

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                          LEGENDS OF EPICA | CS - SPACE ALPHA

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                            Originally posted by CEO CWM FX View Post
                            Something about space, satellite alike would best match our need.
                            NASA has some fbx models https://nasa3d.arc.nasa.gov/models I use a Grace and ISS model, however either low poly or too high, or textures are laking. However, works for scenes where you only see the model from a distance.
                            LEGENDS OF EPICA | CS - SPACE ALPHA

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                              Originally posted by KristofMorva View Post

                              Haha, we have done it more or less the same time
                              Mine is here btw: https://www.unrealengine.com/marketp...port-utilities

                              It's a bit wider than switching between splitscreen and shared camera tho, that's just one thing you can achieve with it, as you have total control over all built-in splitscreen parts, so you can choose between 1-2-3-4 player screens in runtime, switch them, etc.

                              I have no video or nice screenshots yet, just the minimal required, but I'll try to make some at some point
                              It sounds like it does a lot. You really need video to show off what it does. Those system are hard to understand if you don't show them in action. Although
                              Mine is simple enough for quick prototype.
                              I still got so many questions on what it does. I thought it's simple and easy to understand. lol
                              Anyway, good luck mate. All the best!
                              Raed Abbas
                              IMDB
                              FACEBOOK
                              Circle Of Time the game
                              Dynamic Shared Camera

                              Comment


                                Originally posted by Raed Abbas View Post

                                It sounds like it does a lot. You really need video to show off what it does. Those system are hard to understand if you don't show them in action. Although
                                Mine is simple enough for quick prototype.
                                I still got so many questions on what it does. I thought it's simple and easy to understand. lol
                                Anyway, good luck mate. All the best!
                                Haha yea, it's a bit more technical, while I enjoy implementing these things, I can't stand promoting and capturing and etc
                                But I hope I'll have the willpower at some point to make some examples, I really do.
                                Also, mine needs some extra work to get a proximity-based splitscreen to work which feels good, I just exposed the necessary C++ functions, and it's up to the developer to make it actually feel awesome. Yours is more focused on this exact need, so both these plugins have their place on the marketplace I believe. Cheers!
                                LinkedIn, Engine Contributions
                                Polars (WIP), Game Jam Projects
                                Marketplace: Viewport Utilities, Blueprint Streams, Control Structures

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