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Marketplace Content - What would you like to see from the community?

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  • Marketplace Content - What would you like to see from the community?

    As you guys know, Marketplace is already a great place to get tons of free content from Epic (and as of today, Mixamo!), and it will become a place for the community to buy and sell assets of all sorts as it grows an evolves. We are working really hard to make sure that it is the best that it can possibly be.

    I want to start a discussion to see what sort of things you all hope to see built out by developers and made available. Myself? I'd love to have access to Shader/Material Packs, Landscapes, Dynamic Skyboxes, and the Level Designer in me *reaaaallly* wants modular asset packs available for purchase.

    So what do you want to see the community put out on the Marketplace?
    UE4 Development [VR & AR Forums | VR Docs | ARKit Guide | ARCore Guide]
    Make and Maintain Framerate [ Robo Recall Postmortem]
    Let's Connect [Twitter]

  • #2
    Definitely modular asset packs are a must and my favourites.
    Modular dungeon crawler type tunnels that are straight, 45deg bends, 90deg bends, so you can just drag and drop and make your own level.

    I'll be putting together a structural steel modular pack (for free!) with Universal Columns, Universal Beams with baseplates, connection plates and bolts (all engineer approved!:P) welded trusses so people can just drop them in place and create sheds, warehouses, etc.
    I also will be putting in steel stair cases, spiral, ship ladders, monowills handrailing (all to the code for a realistic look).
    Sneak peak at where it's at -
    Click image for larger version

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    • #3
      I'm really looking forward to shader/material packs as well. As someone who struggles with anything graphical (I have literally no artistic talents), I'm interested in those things, high quality assets. I'd really like to see something like what Unity has - I believe it's part of the core now, but it started as the Universal Character Creator as a community asset. Basically it streamlined the process of creating characters (rigged and ready to stick on existing animations, since everything shares the same bones/rig). I'd love something similar, I need (for my own purposes) to be able to generate a lot of slightly different looking units, so something like that would be awesome and I'd love extra content to be easy to just plug in/drop in to it.

      I'd love to see (although it may be more along the lines of things with material packs) some much more focused/diverse assets for things 'every' game needs, grass, rocks, moss, dirt paths, snow, etc.

      I also look forward to complete drop in assets for whole systems like Time of Day + Dynamic Weather, and I look forward to seeing the for-profit communities work on things like alternative GI solutions.

      I'd also like to suggest the marketplace be presented in a way that you can exclude/restrict to projects that are completely C++, completely blueprints or a mix of the two. It should be *very* easy to distinguish these things before a purchase or a download so that for example a C++ only user won't waste his time with blueprint only assets or vice versa.

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      • #4
        fps templates similar to some of unity's where you can drag and drop models/materials and use the animations provided very easily, one in particular is called ufps: ultimate FPS https://www.assetstore.unity3d.com/en/#!/content/2943, that would be incredible to see in UE4.

        Also just user content in general would be nice to see. Maybe blueprints where people just ask for donations since they can easily be copied.

        Really just anything to make the main type of games people tend to make a lot easier and quicker.

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        • #5
          TechLord the UMECH is just an idea... has it been made?

          Also vegetation would be great.

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          • #6
            That's what I would like to see

            -Vegetation
            -Texture + Material Pack

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            • #7
              And because we all want different things, I would like office and interior assets.
              Cool Blue Moon Ltd. @coolbluemoonltd And now, @londonisunreal, the London Unreal Engine Meet-up group.

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              • #8
                I'd like to see
                > Vegetation
                > Weapons
                > Buildings (especially all kinds of houses)
                > HD textures and materials
                > some finished scripts e.g. an inventory system

                Summarized: I'd like the marketplace to become similar to the Unity Asset Store :P

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                • #9
                  -> Animations, Animation packs. I have no idea how they can be implemented because there is no common Rig for everyone as Unity does.

                  -> Modular assets. Different thematic. cities, scifi, interiors, post apoc, etc

                  -> Solutions / frameworks / plugins like a Dialogue System, for saying something.
                  pd: Excuse my English.

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                  • #10
                    @Chance I think this would be a good sticky thread so that people which want to create content for the marketplace know what people are looking for (I could make it sticky, but I think is't better to ask you first )

                    Some more useful stuff:

                    -sound package (forest sounds, .... )
                    -medieval weapon pack
                    -as Alexarg already mentioned -> modular assets!!!
                    Last edited by fighter5347; 08-01-2014, 12:05 PM.

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                    • #11
                      I am going to be selling some high quality textures/materials.
                      I am looking forward most to modular assets!

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                      • #12
                        Free materials contributions and some complete template projects free and not free.

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                        • #13
                          Material packages tops our list.

                          We can build anything we want in a reasonable amount of time but coming up with the perfect material is by far the most time consuming vampire as part of the build process.

                          Animation packages, in FBX source of course, would be second on the list.

                          Overall common build elements sorted into share based folders easy to catalog. The most annoying thing about asset collecting is not knowing what you already have or browse a properly formatted content folder.

                          If we can buy something that does not require reinventing the wheel the more the better.

                          An Internet based asset management application would be nice as well. Daz Studio for example would be a perfect solution if it could access and make use of an Internet connected asset server.
                          Clarke's third law: Any sufficiently advanced technology is indistinguishable from magic.

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                          • #14
                            Originally posted by fighter5347 View Post
                            @Chance

                            -sound package (forest sounds, .... )
                            I'm glad someone mentioned Audio! Totally something I'd love to see show up as well.
                            UE4 Development [VR & AR Forums | VR Docs | ARKit Guide | ARCore Guide]
                            Make and Maintain Framerate [ Robo Recall Postmortem]
                            Let's Connect [Twitter]

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                            • #15
                              Originally posted by fighter5347 View Post
                              @Chance I think this would be a good sticky thread so that people which want to create content for the marketplace know what people are looking for (I could make it sticky, but I think is't better to ask you first )
                              Let's do it
                              UE4 Development [VR & AR Forums | VR Docs | ARKit Guide | ARCore Guide]
                              Make and Maintain Framerate [ Robo Recall Postmortem]
                              Let's Connect [Twitter]

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