Announcement

Collapse
No announcement yet.

❀ DoN's Dynamic Mesh Effects ❀

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • replied
    Thanks for the update :-)

    I heard rumor they have been quite busy and are training new staff to cope with the load!

    Good luck!

    Leave a comment:


  • replied
    Originally posted by TXL View Post
    功能很好,我怎样才能去获得?
    Hey, code review from marketplace team is still pending...

    I've asked them for an estimate of how long this process will take, hopefully some information will surface

    Leave a comment:


  • replied
    功能很好,我怎样才能去获得?

    Leave a comment:


  • replied
    Feel free to post any questions!

    Leave a comment:


  • replied
    Originally posted by Der.Dominic View Post
    Any news? Are they still evaluating? Really looking forward to this.
    Evaluation is still going on it seems

    Appreciate your patience, will update this thread as soon as I receive news on this. Thanks for your interest in the plugin!

    Leave a comment:


  • replied
    Any news? Are they still evaluating? Really looking forward to this.

    Leave a comment:


  • replied
    [MENTION=26016]gozu[/MENTION] Thank you

    Leave a comment:


  • replied
    This looks amazing man.
    Great job!
    Will be grabbing it for sure :-)

    Leave a comment:


  • replied
    [MENTION=440824]晓晓浣熊[/MENTION]

    Hey, the marketplace team is evaluating the product currently, no date yet. Hopefully it will arrive soon

    Leave a comment:


  • replied
    when will this be on the MarketPlace?

    Leave a comment:


  • replied
    Added a quick GIF trailer to the OP that covers various features and examples

     
    Spoiler


    Eager to answer any questions you may have!

    Leave a comment:


  • replied
    Originally posted by HeadClot View Post
    Will this be a paid plugin or will it be free?
    This time it will be a paid plugin Provisional price is listed in this post.

    Originally posted by Archimodes View Post
    Oops, I edited my post without refreshing and you had indeed responded. I'm curious if you can give any pointers in regards to using this for portals. That's my main goal with making the purchase presently, though with other projects I'm sure that'll change.
    Portals:
    Once the sample project is polished up, we can take a much closer look at this, but here's the workflow for now:

    Visuals: You'll add a "Don Local Space Paint" node into your material and use the alpha as an opacity mask to create the portal. Choose from XY, XZ or YZ paint depending on how the mesh is modeled. Because it's local space you can rotate your asset any way you like, non-uniform scaling is supported too.

    Gameplay:
    For characters, you'll need logic in your blueprint to check for portals (the plugin will tell you) and to execute portal travel (you'll need to handle that).
    For projectiles, just reparent your existing projectile component to the one provided by the plugin and set your portal name. It's derived from Unreal's projectile component so you retain all your existing functionality. The portal name is something you set while creating (painting) the portal.

    --

    Worth noting that things like portals/fog-of-war are applications of the plugin that end-users will need to develop as per their needs. The core product is a mesh painting solution with a custom collision API. Of course the sample project will have plenty of references for you though

    Let me know if you have any questions!

    Leave a comment:


  • replied
    Will this be a paid plugin or will it be free?
    Last edited by Mr_SquarePeg; 05-14-2017, 02:52 PM.

    Leave a comment:


  • replied
    Oops, I edited my post without refreshing and you had indeed responded. I'm curious if you can give any pointers in regards to using this for portals. That's my main goal with making the purchase presently, though with other projects I'm sure that'll change.

    Leave a comment:


  • replied
    Originally posted by Archimodes View Post
    When this is on the market place (I'm assuming this week ish if it's already submitted?) I'm getting it. This is super cool! Great work!
    Thank you The submission process has only gotten underway, it's probably a bit early for ETA on public availability. I'll be sure to let you know though

    --

    For those who haven't seen the "100,000 decals at 60 FPS" video yet, this was made earlier today!

    Last edited by VSZ; 05-14-2017, 02:11 PM. Reason: Added 100,000 Decals Video :)

    Leave a comment:

Working...
X