Second, I'm seeing some weird stuff with the cone target requirement. This is what I see:
If I put the player in the cone that shows up in front, the ability misses, but if he is to the left of the AI, then it hits. Here are my settings, which are pretty simple:
It seems like maybe the Query Forward is off.
One final thing is that, at least the cone check, will add actors to the target list multiple times. Perhaps use AddUnique?
Thanks
EDIT: Interestingly, if I try this in the ability editor it works when I'm standing in the cone. I get a different value for QueryToTargetDotProduct in that case though. Also, that one time it worked was an anomaly, so I can't get it to hit at all right now. I'll let you know if I figure it out.
Yeah, I dunno man. I switch to a box and it works fine. Cone, not so much.
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