It's really great, hope you will implement it.
As for passives and running multiple abilities. I have tried to create crouch functionality as passive and there's a crash when canceling passive abilities that are in loop.
https://imgur.com/5GrEnqy
My ability is simple:
- When I press CTRL passive ability with loop will start,
- When I release CTRL I'm canceling this ability. Crash occurs after running CancelAbility in AbilityComponent.
If you can try just to recreate crouch functionality using passive abilities (with loop!) you should get the same crash.
As for passives and running multiple abilities. I have tried to create crouch functionality as passive and there's a crash when canceling passive abilities that are in loop.
https://imgur.com/5GrEnqy
My ability is simple:
- When I press CTRL passive ability with loop will start,
- When I release CTRL I'm canceling this ability. Crash occurs after running CancelAbility in AbilityComponent.
If you can try just to recreate crouch functionality using passive abilities (with loop!) you should get the same crash.
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