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Mixamo Animation Retargeting

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    So what is the correct pipeline for this plugin to import animations from Mixamo with the root motion? There is no documentation about how to use root motion...

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      Originally posted by Andrea Ruggeri View Post
      So what is the correct pipeline for this plugin to import animations from Mixamo with the root motion? There is no documentation about how to use root motion...
      Nothing special: you import your assets as usual in the editor, as you would do normally; then you apply the plugin on the imported assets. I suggest to import the character, then the animations; in this way you can specify the skeleton to use for the animations (in the import dialog). In this way you'll end with the animations using the same skeleton. This will simplify the retargeting.
      Mixamo Animation Retargeting - Stereo Panoramic Player

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        But the plugins want in place and not in place animations. And the two animations have different skeletons from Mixamo. It looks impossible to use the root motion part of the plugins.

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          Hi, i'am considering to buy this mixamo retargeting plugin... however is it able to fix twisted wrist like this?
          I just imported character rigged in mixamo to UE, retargeted and got everything well but only this wrist and elbow are bad...

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            Originally posted by Andrea Ruggeri View Post
            But the plugins want in place and not in place animations. And the two animations have different skeletons from Mixamo. It looks impossible to use the root motion part of the plugins.
            Sorry, I didn't understand it. I never found this issue on Mixamo: usually - when available - the animation has a "checkbox" that allows you to download it in the two different flavors, of course using the same skeleton (you set the checkbox, download the animation; change value of the checkbox and download again the animation - in the different flavor). Maybe you found a bugged animation on Mixamo... If you point me to the problematic animation I can verify it for you.
            Mixamo Animation Retargeting - Stereo Panoramic Player

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              Originally posted by Name368 View Post
              Hi, i'am considering to buy this mixamo retargeting plugin... however is it able to fix twisted wrist like this?
              I just imported character rigged in mixamo to UE, retargeted and got everything well but only this wrist and elbow are bad...
              Unfortunately the plugin doesn't fix this sort of issues. It seems a problem with the "skinning" computed by Mixamo; if so, you have to fix it in an external 3D program (e.g. Blender, 3ds Max, ...) re-weighting the vertices to the bones. I don't know if it could be helpful, but recently we published a video on how to "manually tune" retargeted skeletons/animations: https://youtu.be/soEEw4oS7no (the techniques can be used without our plugin).
              Mixamo Animation Retargeting - Stereo Panoramic Player

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                Originally posted by UNAmedia View Post

                Sorry, I didn't understand it. I never found this issue on Mixamo: usually - when available - the animation has a "checkbox" that allows you to download it in the two different flavors, of course using the same skeleton (you set the checkbox, download the animation; change value of the checkbox and download again the animation - in the different flavor). Maybe you found a bugged animation on Mixamo... If you point me to the problematic animation I can verify it for you.
                If you search "zombie walk" it is the first one. If it work for you, could record the screen upload it or send it to me? Thanks again

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                  Originally posted by Andrea Ruggeri View Post

                  If you search "zombie walk" it is the first one. If it work for you, could record the screen upload it or send it to me? Thanks again
                  Hi. I hope this could help:

                  Mixamo Animation Retargeting - Stereo Panoramic Player

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                    Thanks a lot, that worked perfectly. Don't know what I was missing. Pheraps I was importing in place animation before the normal one

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                      Originally posted by Cmcginn View Post
                      Nevermind. From the source Sk I had to click preview mesh and click on the SKmesh.
                      Hi, can you tell me how did you do that? I have added the mesh in Preview Mesh but the source is always empty :/

                      Thank you

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                        Originally posted by nynjardin View Post

                        Hi, can you tell me how did you do that? I have added the mesh in Preview Mesh but the source is always empty :/

                        Thank you
                        Maybe you have also to select "Apply to Asset". If it can help, check this video at 1:47:

                        Last edited by UNAmedia; 01-07-2018, 10:23 AM.
                        Mixamo Animation Retargeting - Stereo Panoramic Player

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                          Hi,

                          I don't have this button...

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                            Originally posted by nynjardin View Post
                            Hi,

                            I don't have this button...
                            What versione of Unreal Engine are you using? Epic added the "Apply To" button (and relative issue) with UE4.17. There is a bug report on Answers Hub: https://answers.unrealengine.com/que...targeting.html (upvote it if possible).
                            Mixamo Animation Retargeting - Stereo Panoramic Player

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                              Originally posted by UNAmedia View Post

                              What versione of Unreal Engine are you using? Epic added the "Apply To" button (and relative issue) with UE4.17. There is a bug report on Answers Hub: https://answers.unrealengine.com/que...targeting.html (upvote it if possible).
                              I use 4.16... that explain what's happen... So, I have to wait to a fix? or there is another way?

                              Thank you!

                              Comment


                                Originally posted by nynjardin View Post

                                I use 4.16... that explain what's happen... So, I have to wait to a fix? or there is another way?

                                Thank you!
                                With 4.16 you should not have this sort of problem, the preview mesh should be already ok. Could you double-check to have followed all the instructions reported in the documentation video: https://youtu.be/OSaYNLdrYck? In particular that you set the rig of the Unreal Engine 4 mannequin skeleton to the “Humanoid” rig set. This is used by Unreal Engine to detect "compatible" skeletons during retargeting.
                                Mixamo Animation Retargeting - Stereo Panoramic Player

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