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Ultimate Mobile Kit for iOS & Android - Firebase

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    Ultimate Mobile Kit Plugin 1.5.0 for UE 4.18 final release!


    We've just released plugin binaries for Unreal Engine 4.18
    You can download it from GitHub repository on releases tab or your Sellfy dashboard (for Sellfy customers). Update also was submitted for UE4 Marketplace but it needs to wait for approval.



    CHANGELOG:
    • Tweaks for UE 4.18 compatibility


    If you haven't owned it yet, you can buy now on Sellfy or UE4 Marketplace.

    Leave a comment:


  • replied
    Ultimate Mobile Kit Plugin 1.5.0 Preview for UE 4.18 Preview 3!


    I've just released plugin binaries for Unreal Engine 4.18 Preview 3.
    You can download it from GitHub repository on releases tab.



    If you find any bug, feel free to report it


    If you haven't owned it yet, you can buy now on Sellfy or UE4 Marketplace.

    Leave a comment:


  • replied
    Originally posted by Favilla View Post
    Hey there folks.

    We bought that plugin and eehhhh. It's a very nice plugin. We ran into some very weird issues but the support answers very fast to emails and helped us in fixing our problems. They've also helped us with teamviewer at our project. It took about 30 hours working with gameDNA to fix our problems(The error was at our side). Thats a great service from gameDNA. Thank you for that!!

    If I could rate the plugin with 0 to 5 stars I would rate like this:

    Support: 5 Stars
    Sociabilty: 5 Stars
    Implementation: 4 Stars
    Performance: 4 Stars


    We will continue to work with gameDNA. People like this are highly needed for small teams.

    We appreciate for everything and wish you the best.

    cheers~
    Hi Favilla,

    Thank you for sharing your thoughts about plugin and support. Every opinion means a lot for us! We are working hard to be even better!

    Leave a comment:


  • replied
    Hey there folks.

    We bought that plugin and eehhhh. It's a very nice plugin. We ran into some very weird issues but the support answers very fast to emails and helped us in fixing our problems. They've also helped us with teamviewer at our project. It took about 30 hours working with gameDNA to fix our problems(The error was at our side). Thats a great service from gameDNA. Thank you for that!!

    If I could rate the plugin with 0 to 5 stars I would rate like this:

    Support: 5 Stars
    Sociabilty: 5 Stars
    Implementation: 4 Stars
    Performance: 4 Stars


    We will continue to work with gameDNA. People like this are highly needed for small teams.

    We appreciate for everything and wish you the best.

    cheers~
    Last edited by Favilla; 08-31-2017, 08:58 AM. Reason: missspelling fixed

    Leave a comment:


  • replied


    Ultimate Mobile Kit available on the official Unreal Engine 4 Marketplace!

    Finally, Ultimate Mobile Kit has been released on the official Unreal Engine 4 Marketplace.

    Now you have a choice where you want to buy a plugin: Sellfy or UE4 Marketplace.


    Marketplace: https://www.unrealengine.com/marketp...e-kit-firebase
    Sellfy: https://sellfy.com/p/fc9C/


    If you have any questions, feel free to ask!

    Leave a comment:


  • replied
    Thanks

    Hi and thanks for the clarification. I'm sorry for the confusion/misunderstanding from my side. Thanks for taking the time to respond here and via PM.

    I can say you have one extra happy customer/user of several of your great plugins. I really recommend anybody that needs top quality plugins and support to make use of your products.

    Again thanks and keep up the great work.

    Originally posted by gameDNA studio View Post
    Hi KillerSneak,

    Realtime Database never hasn't been advertised as part of Ultimate Mobile Kit. We have splitted Firebase functionality to separate plugins since start of development. Ultimate Mobile Kit - features for mobile only and Realtime Database - features for all platforms. For confirmation you can check start date of forum threads for Ultimate Mobile Kit (03-05-2017, 06:15 PM) and Realtime Database (03-05-2017, 08:40 PM). It was announced at the same day. "Realtime Database" words have never been used on the advertisement images of Ultimate Mobile Kit. We thought that it was clear. We announced two plugins at the same time to eliminate doubts. We are very sorry that it was still misunderstood Check your PM box, we sent you more details.

    Leave a comment:


  • replied
    Ultimate Mobile Kit 1.4.1 released!


    We've just released update for plugin. You can download it from GitHub repository on releases tab or your Sellfy dashboard.


    CHANGELOG:
    • Fixed problems with google-services.json and Gradle. Now plugin is 100% compatible with Gradle!
    • Fixed a crash with Cloud Messaging enabled on 4.17
    • Added Firebase Crash Reporting and Performance Monitoring plugins for Gradle.
    • Added copying google-services.json to Build folder during loading Firebase config (for Gradle purposes).
    • Firebase C++ SDK updated to 4.0.3


    If you haven't owned it yet, you can buy now on Sellfy.

    Leave a comment:


  • replied


    Ultimate Mobile Kit Plugin 1.4.0 for UE 4.17 final release!


    We've just released plugin binaries for Unreal Engine 4.17
    You can download it from GitHub repository on releases tab or your Sellfy dashboard.



    CHANGELOG:
    • Tweaks for UE 4.17 compatibility
    • Added Gradle support. If you use more than one client_id, remove not necessary default_web_client_id from the file [PROJECT_FOLDER]/Build/Android/res/values/googleservices.xml It depends on platform configuration (Development or Shipping). This problem should be fixed in the upcoming UE4 versions.
    • Fixed compilation errors with NDK R14b enabled.



    If you haven't owned it yet, you can buy now on Sellfy.

    Leave a comment:


  • replied
    Originally posted by KillerSneak View Post
    Where did the advertised cloud/database functionality go? Why has it been removed from the advertisement images? I have been waiting for this "under development" component for quite some time.
    Hi KillerSneak,

    Realtime Database never hasn't been advertised as part of Ultimate Mobile Kit. We have splitted Firebase functionality to separate plugins since start of development. Ultimate Mobile Kit - features for mobile only and Realtime Database - features for all platforms. For confirmation you can check start date of forum threads for Ultimate Mobile Kit (03-05-2017, 06:15 PM) and Realtime Database (03-05-2017, 08:40 PM). It was announced at the same day. "Realtime Database" words have never been used on the advertisement images of Ultimate Mobile Kit. We thought that it was clear. We announced two plugins at the same time to eliminate doubts. We are very sorry that it was still misunderstood Check your PM box, we sent you more details.

    Leave a comment:


  • replied
    Why based on the thirdparty (firebase)... have nobody learned from the Parse debacle?

    Leave a comment:


  • replied
    Where did the advertised cloud/database functionality go? Why has it been removed from the advertisement images? I have been waiting for this "under development" component for quite some time.

    Leave a comment:


  • replied
    Originally posted by gameDNA studio View Post
    Thank you!

    CHASERS uses Ultimate Mobile Kit except of database because Realtime Database is still under development (but we are close to release).

    The main difference is that Firebase Realtime Database automatically sync data across connected devices in milliseconds. You can simply add listener to the database node and it automatically propagates changes to all devices (without sending requests manually!). Second great feature is offline database storage. When your users go offline, the Realtime Database uses local cache to serve and store changes. When the device comes online, the local data is automatically synchronized.

    These two main features are unique for Firebase Realtime Database and only Firebase offers them.

    Firebase has raw database implementation but it's easy to use, scalable, and flexible. It's not a problem to make your own leaderboards in 5 minutes. PlayFab is limited and you can't add custom things as you can in Firebase.

    So, yes... I definitely recommend Firebase Realtime Database
    Thank you very much for the explanation. It all sounds great

    Leave a comment:


  • replied
    Ultimate Mobile Kit 1.3.1 released!


    We've just released update for plugin. You can download it from GitHub repository on releases tab or your Sellfy dashboard.


    CHANGELOG:
    • Added compatibility with Realtime Database
    • Updated Google Play Services SDK to 11.0.4
    • Updated Firebase SDK to 11.0.4
    • Added nanopb library


    If you haven't owned it yet, you can buy now on Sellfy.

    Leave a comment:


  • replied
    Originally posted by carlestyle View Post
    This plugin looks great gameDNA!

    I've noticed your game, Chasers, is using Playfab. It seems that playfab provides more game focused features such as leaderboards, and has support for creating virtual currencies and managing item catalogs and item stores for example. Does firebase provide any similar functionalities or would it require manually implementing them using cloud functions?

    I wonder if you could further explain what are the main differences between Playfab and Firebase and which one would you recommend for games?
    Thank you!

    CHASERS uses Ultimate Mobile Kit except of database because Realtime Database is still under development (but we are close to release).

    The main difference is that Firebase Realtime Database automatically sync data across connected devices in milliseconds. You can simply add listener to the database node and it automatically propagates changes to all devices (without sending requests manually!). Second great feature is offline database storage. When your users go offline, the Realtime Database uses local cache to serve and store changes. When the device comes online, the local data is automatically synchronized.

    These two main features are unique for Firebase Realtime Database and only Firebase offers them.

    Firebase has raw database implementation but it's easy to use, scalable, and flexible. It's not a problem to make your own leaderboards in 5 minutes. PlayFab is limited and you can't add custom things as you can in Firebase.

    So, yes... I definitely recommend Firebase Realtime Database
    Last edited by gameDNA studio; 07-28-2017, 07:45 AM.

    Leave a comment:


  • replied
    This plugin looks great gameDNA!

    I've noticed your game, Chasers, is using Playfab. It seems that playfab provides more game focused features such as leaderboards, and has support for creating virtual currencies and managing item catalogs and item stores for example. Does firebase provide any similar functionalities or would it require manually implementing them using cloud functions?

    I wonder if you could further explain what are the main differences between Playfab and Firebase and which one would you recommend for games?

    Leave a comment:

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