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Cliff Tower Ruins
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Cruddynight repliedOriginally posted by DarkS474 View PostJust bought it.
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Cruddynight repliedOriginally posted by DarkS474 View PostMore than a week passed but I don't see your product discounted on the UE4 marketplace. I avoid buying assets outside of the marketplace whenever possible, I would have bought it if you discounted on the marketplace too.
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DarkS474 repliedOriginally posted by Cruddynight View PostIt takes a bit longer to put your product on sale on the UE4 market.
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Cruddynight repliedOriginally posted by DarkS474 View PostNo summer sale on the marketplace ?
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Cruddynight repliedIt's not HDR, it's default Sky with my post-processing module.
Pack has been updated!
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Cruddynight repliedOriginally posted by Remdale View PostUnderstood and well, perhaps it is best to just do what you can to cover it up or leave it as it is then and move on to your next project. Interesting about adding modular smaller bricks. Like your thinking. I wouldn't know if it would look good until I had tried it, but there's a lot of wear that can be added to the stones as materials in UE4 like was outlined in the videos and that may mask the repetitiveness. But people could do that on their own, too.
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Remdale repliedOriginally posted by Cruddynight View PostThank you, the tiling here is difficult to fix, because it's not a texture, it's baked geometry. My mistake was to use smaller pattern from the beginning.
I added a lot of smaller bricks, that can be added manually and break up the pattern. Otherwise it would take ages to rework every single piece. Which can be done, provided I have more time.
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