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  • When I use Procedural Landscape Ecosystem and try to test out the level with Weapon Master I immediately launch into the sky. Do you have any idea why that is? I haven't had this problem using Weapon Master with anything else but for some reason it just doesn't like Procedural Landscape Ecosystem because I always launch up into the sky. Thanks!

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    • Did you sumbit 1.1 to unreal marketplace yet?

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      • Originally posted by bigboy2k View Post
        When I use Procedural Landscape Ecosystem and try to test out the level with Weapon Master I immediately launch into the sky. Do you have any idea why that is? I haven't had this problem using Weapon Master with anything else but for some reason it just doesn't like Procedural Landscape Ecosystem because I always launch up into the sky. Thanks!
        This is likely due to a collision issue with that plugin. I am changing the way the ground collision works in 1.1 to help people work around these problems. I honestly wouldn't be able to tell you what is causing it without seeing how the level you are using is set up. Did you migrate Weapon Master or is this a direct install?

        Originally posted by KarnageGaming View Post
        Did you sumbit 1.1 to unreal marketplace yet?
        No, I had to push back release again due to a major bug. Its been fixed and I am going through the pre-release clean up this week. I am not going to give a firm date (since I am terrible at hitting them) but release it should be within the next week or so. If I hit no snags this weekend it might be up on itch on sunday or monday.
        Last edited by OneShotGG; 11-17-2017, 11:40 AM.
        Heavy Diesel Softworks, LLC - Owner
        Twitter: https://twitter.com/TheRedfoxx777
        Weapon Master VR Tutorial Stream Every Monday 2:30pm to 5pm CST.https://www.twitch.tv/redfoxx777
        Assets:
        Weapon Master VR

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        • We did a stream today showing off the feature complete weapon master 1.1. You can watch it here https://www.twitch.tv/videos/202140531 if you want to see what is coming!
          Heavy Diesel Softworks, LLC - Owner
          Twitter: https://twitter.com/TheRedfoxx777
          Weapon Master VR Tutorial Stream Every Monday 2:30pm to 5pm CST.https://www.twitch.tv/redfoxx777
          Assets:
          Weapon Master VR

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          • Howdy, I plan to get it shortly, but I was curious about the bag / inventory system you mentioned in previous posts. I was wondering if this is still on your agenda or if it has been bumped back. Also, out of curiosity was wondering how high the spell section is on your list. I don't see it on trello anymore so was just curious. Regardless, thank you for your wonderful work, It makes it much easier delve into the project quicker with your programs support.
            Last edited by WolfyJowol; 11-18-2017, 02:34 PM.

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            • Originally posted by WolfyJowol View Post
              Howdy, I plan to get it shortly, but I was curious about the bag / inventory system you mentioned in previous posts. I was wondering if this is still on your agenda or if it has been bumped back. Also, out of curiosity was wondering how high the spell section is on your list. I don't see it on trello anymore so was just curious. Regardless, thank you for your wonderful work, It makes it much easier delve into the project quicker with your programs support.
              Bag inventory is still planned but I need to get multiplayer in first. I was planning on it being in version 1.3 which is due out likely in the late spring.
              Heavy Diesel Softworks, LLC - Owner
              Twitter: https://twitter.com/TheRedfoxx777
              Weapon Master VR Tutorial Stream Every Monday 2:30pm to 5pm CST.https://www.twitch.tv/redfoxx777
              Assets:
              Weapon Master VR

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