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    [SUPPORT] 2d Endless Runner Kit

    2D Endless Runner game Kit
    Click image for larger versionName:	Store_2dEndlessRunnerKit_Featured.pngViews:	1Size:	165.4 KBID:	1204593




    The Pack is available on the UE4 Marketplace HERE:
    https://www.unrealengine.com/marketp...endless-runner


    Don’t forget to leave a comment and RATE it!

    Tutorial videos will be available soon!

    Hello all,

    The 2D Endless Runner game kit offers you the basic/main features for building your own Infinite Runner type of game. It’s easy to understand and use in your own projects. Everything is commented and customizable. The basic idea of this types of games is that you avoid or destroy obstacles, while picking up coins and power-ups that help you gain bigger scores and rewards.

    Coins and obstacles are spawned grouped in a pattern or individually. There is also a score system that increments every X seconds and together with the coins you pickup they will be saved and shown in a local “High Score” screen.
    Almost all the blueprints communicate through a single “GameMode“ blueprint, making the links between the systems more smooth and understandable.

    Below there is a full list of functionalities (more will be added in future updates):

    Character
    • Jump or double/multi jump
    • Character Selection Screen (NEW)

    Environment
    • Parallaxing effect
    • Customizable speed values for each environment element
    • Looping

    Obstacles
    • Patrol enemy
    • Projectile enemy
    • Static enemy
    • Special enemy (attacks your last character position)
    • Can be destroyed if jumping on them propelling you upwards

    Damage/Health System
    • Customizable health with HUD display
    • Health pickups
    • Customizable enemy damage values
    • Hurt + death states

    Rewards
    • Low, Med, High rewards (customizable reward value)
    • Displayed in the HUD

    Powerups
    • Coin Magnet (attracts coins towards you)
    • Health
    • Invincibility
    • Reward multiplier
    • Visual feedback when available

    Spawning system
    • Make your own patterns or obstacles/coins/powerups
    • Spawn at random or fixed positions
    • Spawn chances per actor types (ex: 20% to spawn X, 80% to spawn Y)
    • Special single object spawner (spawn powerups or special enemies)

    Difficulty
    • Increments once every 60 seconds for X times
    • You can manipulate spawn chances for each actor type in each iteration
    • Max difficulty lets you manipulate spawn changes (%) gives you extra coins on pickup and extra damage taken (NEW)

    Score
    • HUD display
    • Increments every 2 seconds
    • You can get bonus score values in some cases

    Save Game File
    • Coins and scores are stored locally in a save file
    • High Score and coins HUD display

    UI
    • Start, warm up phase with character text hints (idle dialogue text display)
    • Ingame HUD displaying Coins, Health, Score
    • Pause screen (Resume, Restart, Score, Quit)
    • Score screen: High Score (last 10 entries), Total Coins, Delete, Reset saved file
    • Text feedback: powerup picked up, difficulty increase

    Other Features
    • Sounds: Music, pickups, hurt, death, menu buttons, jump
    • Animations: Death, Hurt, Run, Jump, Enemy move
    • Effects: enemies move and attack, enemy death, pickup


    Public Domain assets used
    All sprites and sounds are public domain which mean they can be used freely for commercial and personal use.
    References to each asset can be found Here, together with an in-depth documentation Here

    Future Updates
    I intend to improve this kit over the time, either with fixes or new features.
    See a list of things to come here: here


    Contact
    Let me know if you have any suggestions, feedback or you just want to share your opinion related to this kit.
    Email: fkrue4@gmail.com
    Last edited by CosminZ; 08-29-2017, 06:54 AM.
    Click here and check out my 2D Infinite Runner Kit or click here to go to the support thread for more details.

    Click here and check out my Voxel Fantasy Props or leave a comment on the support thread

    #2
    Hi,

    First of all: this project is very well organized with lots of different features. I am indeed a happy customer and I will be looking forward to work with on project.

    As for feedback:
    1: Player has to double-tab within a very short period of time to perform a correct double jump. The double-jump effect fades as the single-jump progresses and is closing to hit the ground again. Could you adjust the mechanics so the double jump is possible all the time as long as the player has single-jumped and not yet hit the ground?
    2: As I reach score 70-100 the items stops generating. Player runs for eternity without any in-game impact


    Thanks for making mobile adjustments!
    Last edited by Mykita; 01-21-2017, 06:18 PM.

    Comment


      #3
      Hello again Mykita. I am really glad you are happy with the asset and I hope it will serve you well on your own projects.

      Regarding the feedback you provided:
      1. You can go to the character blueprint and tick the Zoverride bool checkbox on the Launch Character card. This will prevent the velocity from stacking with the character's Jump ZVelocity. This should fix the clumsy double jump
      2. Something broke or is unstable in the spawn object communication. I am currently investigating this issue and I will let you know when it is fixed.
      Hope this helps

      Thank you and have a nice day.
      Click here and check out my 2D Infinite Runner Kit or click here to go to the support thread for more details.

      Click here and check out my Voxel Fantasy Props or leave a comment on the support thread

      Comment


        #4
        Great pack. Very feature rich and easy to use
        Check out my 2D Platforming Kit!
        Check out my Low Poly Fruits and Vegetables
        Check out my Random Item Generator
        Check out my P
        ixel Platformer Tileset
        Check out my Mesh to Terrain Converter

        Comment


          #5
          Originally posted by CosminZ View Post
          1. You can go to the character blueprint and tick the Zoverride bool checkbox on the Launch Character card. This will prevent the velocity from stacking with the character's Jump ZVelocity. This should fix the clumsy double jump
          Thanks - This one did the trick! Rated 5 stars
          Last edited by Mykita; 01-23-2017, 06:32 PM.

          Comment


            #6
            Hi Mykita, first of all thank you for the rating, I really appreciate it. To fix the second issue you must go into each spawner and change the first Branch condition to <= just before the first spawn type event , right now its < which means the right number won't be picked.
            I am working on some hotfixes, updating some documentation and I will update the assets soon.

            I hope this helps and if you have anymore questions or remarks feel free to post them here.

            Best regards
            Last edited by CosminZ; 01-26-2017, 05:23 PM.
            Click here and check out my 2D Infinite Runner Kit or click here to go to the support thread for more details.

            Click here and check out my Voxel Fantasy Props or leave a comment on the support thread

            Comment


              #7
              Is there anyway you can add a selectable character to the kit like a screen where players can select between the cat or the dog? and also maybe checkpoint system example player reaches this many steps lets jump to a new map. thanks in advance
              Last edited by djshiro; 01-28-2017, 11:44 PM.

              Comment


                #8
                Hello. First of all thank you for the interest in this project. A character selection screen is on my to do list indeed. I just have to find the time to do it.
                Regarding the checkpoint system I will have to do some research there before considering adding it to my list.
                In either case I will let you know of the outcomes.
                Click here and check out my 2D Infinite Runner Kit or click here to go to the support thread for more details.

                Click here and check out my Voxel Fantasy Props or leave a comment on the support thread

                Comment


                  #9
                  Originally posted by CosminZ View Post
                  Hello. First of all thank you for the interest in this project. A character selection screen is on my to do list indeed. I just have to find the time to do it.
                  Regarding the checkpoint system I will have to do some research there before considering adding it to my list.
                  In either case I will let you know of the outcomes.
                  OK thank you very much for the reply

                  Comment


                    #10
                    Any updates to this kits peogress?

                    Comment


                      #11
                      Originally posted by djshiro View Post
                      Any updates to this kits peogress?
                      Hello. I am very busy in this period and I didn't have the time to work on the project.
                      As soon as I have a stable version in the future I will let you know
                      Click here and check out my 2D Infinite Runner Kit or click here to go to the support thread for more details.

                      Click here and check out my Voxel Fantasy Props or leave a comment on the support thread

                      Comment


                        #12
                        Excellent code and game! I bought this project so I can add my own custom assets. Sadly I can't find where to replace the music, background images, and platform. Any help would be appreciated. Also, how much do you charge to customize this game with my assets?

                        Comment


                          #13
                          Originally posted by PanfurWare View Post
                          Excellent code and game! I bought this project so I can add my own custom assets. Sadly I can't find where to replace the music, background images, and platform. Any help would be appreciated. Also, how much do you charge to customize this game with my assets?
                          Hello. Thank you for your interest in my project I really appreciate it. You can contact me at fkrue4@gmail.com and I can provide you with more info.
                          Click here and check out my 2D Infinite Runner Kit or click here to go to the support thread for more details.

                          Click here and check out my Voxel Fantasy Props or leave a comment on the support thread

                          Comment


                            #14
                            Originally posted by djshiro View Post
                            Any updates to this kits peogress?
                            Hi djshiro, I would like to let you know that I started working on the Character Selection Screen. I will let you know when it's done.
                            Click here and check out my 2D Infinite Runner Kit or click here to go to the support thread for more details.

                            Click here and check out my Voxel Fantasy Props or leave a comment on the support thread

                            Comment


                              #15
                              Originally posted by CosminZ View Post
                              Hi djshiro, I would like to let you know that I started working on the Character Selection Screen. I will let you know when it's done.
                              Thats Awesome anyway can look into a stage complete ending so we can use more then one level? thanks in advance

                              Comment

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