Where is the best place to discuss the issues I'm having? I did have the pool component attached to the pooled actor, that solved that crash.
I cannot delete the 'spawn actor from pool' node in some actors without the editor crashing...
Also when my bullets are shot they don't follow the same projectile path as they were with normal spawning and every second bullet simply spawns and doesn't move..... Let me know if we can discuss here or elsewhere thanks.....
I cannot delete the 'spawn actor from pool' node in some actors without the editor crashing...
Also when my bullets are shot they don't follow the same projectile path as they were with normal spawning and every second bullet simply spawns and doesn't move..... Let me know if we can discuss here or elsewhere thanks.....
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