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Dialogue Tree V3

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    [RELEASED] Dialogue Tree V3

    Dialogue Tree and Quest System is V3 Now.
    Marketplace Link



    Complex and Flexible, blueprint-based dialogue system.

    -Features
    Complex dialogue builder with ability to mix cinematics with dialogues.
    Settings for Cameras, Animations, Sounds, behaviors.
    Multiply NPC dialogue, add many NPC's to single dialogue, and access them via prefix!
    Create quests on the fly, included quest journal with objectives, and completed quests tab
    Example map have many NPC's with dialogues and quests
    Have ability to create Non-Linear and Linear, also dynamic dialogues.
    Full Gamepad/Keyboard support
    Fully working save/load system.
    Documentation as video tutorials.
    Attached Files
    Last edited by Dino zavr; 01-31-2019, 05:37 AM. Reason: New update is released.

    #2
    sounds very interesting to me ! Do you have a demo ?
    kind regards
    stucki
    www.ofpawnsandkings.de

    Comment


      #3
      Sorry not yet, i will add demo soon.

      Comment


        #4
        Playable demo is added

        Comment


          #5
          Interesting but...
          In the Demo
          I can only view the NPC name
          How to interact with them? No any help in the demo

          Comment


            #6
            Oh sorry i forgot about input tutorial, press E to interact/start dialogue - right mouse button to skip forward replies.

            Comment


              #7
              Some questions.

              1. How are quests stored if not using CSV
              2. Can quest data be saved and stored?
              3. Can quest status persist through multiple level loads?

              Comment


                #8
                Everything is stored in arrays, they can be saved and stored between levels.
                There is no saving system yet, but it is planned and will be added in next update.

                Comment


                  #9
                  Updated to 4.14, added example save/loading system, alot improvements and fixes also updated documentation.
                  Ask me if someone have any questions or troubles.

                  Comment


                    #10
                    Updated now 2.0 with alot new features, and more complex dialogue/quests creating, fully working save/load system.

                    Comment


                      #11
                      Originally posted by Dino zavr View Post
                      Updated now 2.0 with alot new features, and more complex dialogue/quests creating, fully working save/load system.
                      Thank you fou your work!

                      Comment


                        #12
                        Originally posted by Alara View Post
                        Thank you fou your work!
                        Thank you too! The new update is coming with few improvements, the documentation and changelog.

                        Comment


                          #13
                          Originally posted by Dino zavr View Post
                          Thank you too! The new update is coming with few improvements, the documentation and changelog.
                          Do you mean 2.0 update or even newer one?)

                          BTW I really like your works and today I'm going to buy your QTE System too.

                          Comment


                            #14
                            Originally posted by Alara View Post
                            Do you mean 2.0 update or even newer one?)

                            BTW I really like your works and today I'm going to buy your QTE System too.
                            The newer one, thanks mate i'm glad you like it)

                            Comment


                              #15
                              Hi again!

                              I just successfully connected your QTE plugin to our game project. It works great! And next is dialogue's turn.

                              But I have a few questions: If I migrate dialogue plugin right now, will it be easy to update it when a new version will be released? Or is it better just to wait for the new update?
                              And roughly when do you plan to release a new update?

                              Comment

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