Announcement

Collapse
No announcement yet.

behaviour tree composite text

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

    behaviour tree composite text

    This can sound very ridiculous, but for my dyslexic brain a small change in the next to paragraph will be a important help.

    https://docs.unrealengine.com/en-US/...tes/index.html

    Actual
    Selector

    If a Selector's child succeeds, the Selector succeeds. If all the Selector's children fail, the Selector fails.


    Sequence
    If a child fails, then the Sequence fails. If all the Sequence's children succeed, then the Sequence succeeds.

    ---------------

    Proposal:
    Selector
    If a Selector's child succeeds, the Selector succeeds. If all the Selector's children fail, the Selector fails and go up.


    Sequence
    If all the Sequence's children succeed, then the Sequence succeeds. If a child fails, then the Sequence fails and go up.

    #2
    Thank you for the feedback!
    Jim Bradbury | Learning Resources | Epic Games

    Comment

    Working...
    X