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  • replied
    Jeff Wilson Can we somehow help with the progress of the dark themed documentation?

    Leave a comment:


  • replied
    Composure page images are not broken for me. It could be a cache issue when it's happening. It could also be a temporary files on system issue, in which those links to the page images get broken somehow, or the temporary files have a bad reference from a particular browser / browser settings.

    Another thing I noticed, but not a big deal unless it's perceived to be I guess:
    "...or how a shot it set up."
    change "it" to "is" in the second paragraph at the top of the Composure page...
    There's a number of typos / grammar / spelling errors in the docs, and I usually know what is meant, but it may be a problem in browser-based translations or other cases.

    Leave a comment:


  • commented on 's reply
    We are looking into the cause for issues like this, but the solution we have found to work is to delete all cookies for unrealengine.com and delete cache in your browser. Can you try that and let us know if that resolves it for now?

  • commented on 's reply
    I am seeing images on that page. Can you confirm they are still broken on your end? Make sure you do a full refresh just to be safe (Shift + F5 on Chrome).

  • replied
    When I follow the link to the MayaLiveLink plugin download page there is now plugin. Only cpp, cs files and a py file.
    Where can I get the maya plugin for maya 2018 and 2019?
    Click image for larger version

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    Leave a comment:


  • replied
    https://docs.unrealengine.com/en-US/...gin/index.html
    Installing the Datasmith Exporter for 3ds Max


    Download the Exporter plugin installer from the Datasmith Export Plugins download page. The link " Datasmith Export Plugins download" is broken.

    Leave a comment:


  • replied
    Hi,
    images still broken on the Composure page - https://docs.unrealengine.com/en-US/...iew/index.html

    Leave a comment:


  • commented on 's reply
    Can you try deleting cache and all cookies for unrealengine.com in your browser. This is a known issue, it we haven’t found a solution yet. Deleting cookies and cache seems to fix it in most cases.

  • commented on 's reply
    Can you try deleting cache and all cookies for unrealengine.com in your browser. This is a known issue, it we haven’t found a solution yet. Deleting cookies and cache seems to fix it in most cases.

  • replied


    Hi there, i can't proceed with SpatialOS your exe does not download


    Am trying to use SPATIALOS


    But this link is not working and i needed to proceed and the exe file is stored on you server
    https://docs.unrealengine.com/en-US/...ted/index.html





    The one am interested is this one
    cdn.unrealengine.com/CrossToolchain_Linux/v13_clang-7.0.1-centos7.exe



    What should i do?


    Best Regards

    Leave a comment:


  • replied
    The LPV page redirects to the Korean language version.

    https://docs.unrealengine.com/en-US/...agationVolumes

    Leave a comment:


  • replied
    [Symptom]
    The link to "Localization Overview" leads to the Korean page. You can not change to other languages.

    [Procedure]
    1. Open this URL: https://docs.unrealengine.com/en-US/...ion/index.html
    2. Click "Localization Overview" link button

    Leave a comment:


  • replied
    https://docs.unrealengine.com/en-US/...ild/index.html

    Redirects to the Chinese language version.

    Leave a comment:


  • replied
    Hi there, this function is essentially undocumented because it doesn't describe it's return value:

    https://docs.unrealengine.com/en-US/...een/index.html

    Could you please either describe the return or link to the code? Thank you!

    Leave a comment:


  • replied
    A fairly minor one, but I was looking at the Vector API's Normalize function and I wasn't quite sure if I did what I thought it did, so I checked the documentation. Unfortunately, the documentation doesn't actually say what it does either, and I had to look up the definition of normalising a vector on Mathworld, and try running the function to make sure that it actually matched that definition.

    It would be nice if pages like that specified what the operation actually means (e.g. "scales the vector so that its length is 1.0").

    Leave a comment:

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