https://docs.unrealengine.com/en-US/...esandarguments Is showing the '<' as xml '<'
https://docs.unrealengine.com/en-US/...ml#widgetroles "Leaf Widgets - widgets with no child slots. e.g. STextBlock displays a piece of text. It has native knowledge of how to draw text." should have "**STextBlock**" instead of "STextBlock" for consistency reasons.
https://docs.unrealengine.com/en-US/...upinstructions Maybe it's just me because I am just getting my feet wet but having the full path "Editor/DetailCustomizations/Private/DetailCustomizations.cpp" instead of "DetailCustomization.cpp" is much more useful.
https://docs.unrealengine.com/en-US/...upinstructions As far as I can tell there is no class 'ILayoutDetails' from which a class can inherit from. Would be nice if you could give a quick fix here, so I don't have to search through the code.
https://docs.unrealengine.com/en-US/...ml#widgetroles "Leaf Widgets - widgets with no child slots. e.g. STextBlock displays a piece of text. It has native knowledge of how to draw text." should have "**STextBlock**" instead of "STextBlock" for consistency reasons.
https://docs.unrealengine.com/en-US/...upinstructions Maybe it's just me because I am just getting my feet wet but having the full path "Editor/DetailCustomizations/Private/DetailCustomizations.cpp" instead of "DetailCustomization.cpp" is much more useful.
https://docs.unrealengine.com/en-US/...upinstructions As far as I can tell there is no class 'ILayoutDetails' from which a class can inherit from. Would be nice if you could give a quick fix here, so I don't have to search through the code.
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