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    #31
    Is this general feedback about the web page? This page has errors. A lot of misinformation. Stuff that worked in previous versions, but do not work in 4.22 : https://docs.unrealengine.com/en-US/...ion/index.html

    ConstructObject<> does not exist.
    GetTransientPackage() for an outer, Causes a crash in the GC.. [2019.06.10-23.11.39:692][583]LogGarbage: Warning: Disregard for GC object InputComponent /Engine/Transient.InputComponent referencing PlayerInput /Game/Maps/EP1/WorldComposition_Master.WorldComposition_Master:PersistentLevel.MyPlayerController_0.PlayerInput_0 which is not part of root set NewNamedObject does not exist. So 2 of the 3 topics are no longer part of the engine. 1 of them uses an invalid default outer, which crashes the game the first time the GC runs. There is NO way to create an InputComponent, in our module Startup code that does not cause a crash.

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    • Jim.Bradbury commented
      Editing a comment
      Thanks for reporting this issue! I will pass this along to the appropriate contact here at Epic Games.

    #32
    Please reindex the docs asap. Google results are useless atm.
    As example
    Google
    Code:
    https://docs.unrealengine.com/en-us/Programming/UnrealBuildSystem/ProjectFileGenerator
    Real
    Code:
    https://docs.unrealengine.com/en-US/Programming/BuildTools/UnrealBuildTool/ProjectFilesForIDEs/index.html
    Last edited by S-ed; 06-11-2019, 09:18 AM.
    Twitter | MinimalUI UE4 Editor Theme
    Dark Themes for: Forum | AnswerHub | Everything else

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      #33
      Hello,

      in https://docs.unrealengine.com/en-US/...era/index.html tutorial. Bad file names "MyPawn.h" and "MyPawn.cpp" in all "Finished Code" sections. Please find the attached files

      Comment


      • Jim.Bradbury commented
        Editing a comment
        Thanks for reporting this issue! I will pass this along to the appropriate contact here at Epic Games.

      #34
      +1 to above comment. A simple mod re-write can take care of that globally.

      So, on here:
      https://docs.unrealengine.com/en-US/...ols/index.html

      is the Leg IK node missing or did it just never get documented? Can you guys document it in all it's "glory"?

      On the same page, your tooltips (either Title or Alt text) all start with <p> tags. this is obviously incorrect HTML no matter which way you wish to spin it.

      Comment


      • Jim.Bradbury commented
        Editing a comment
        Thanks for reporting this issue! I will pass this along to the appropriate contact here at Epic Games.

      #35
      (https://docs.unrealengine.com/en-US/...ard/index.html)
      Coding Standard / Namespaces / Namespaces are not supported by UnrealHeaderTool, so they should not be used when defining UCLASSes, USTRUCTs and so on.

      Maybe it's good to avoid "and so on" and just list every class it affects. I was searching for an issue with using Namespaces and UFUNCTION and didn't find a result.

      Comment


      • Jim.Bradbury commented
        Editing a comment
        Thanks for reporting this issue! I will pass this along to the appropriate contact here at Epic Games.

      #36
      Some of the videos used for docs are visible, I think they all should be unlisted:
      https://www.youtube.com/channel/UCjo...5-2p3Fg/videos
      Twitter | MinimalUI UE4 Editor Theme
      Dark Themes for: Forum | AnswerHub | Everything else

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      • Jim.Bradbury commented
        Editing a comment
        Thanks for your feedback. Could you elaborate on why you feel the videos should be unlisted?

      #37
      Jim.Bradbury It shows up in search results, but those videos are not HOW TO's they just examples of the results. So people opening those - see, no tutorial, and downvoting the video, and leaving negative comment as result (well, obviously).
      "Unlisted" will exclude it from youtube search results. You may rename the video as alternative, to something more meaningful, like "example". But those videos do not even have a description with link to the original article. What's the point?
      Twitter | MinimalUI UE4 Editor Theme
      Dark Themes for: Forum | AnswerHub | Everything else

      Comment


      • Jim.Bradbury commented
        Editing a comment
        Thanks for the additional information. That's what I thought, but want to confirm before I filed a bug. There's probably something longer-term that we can do here.

      • Jim.Bradbury commented
        Editing a comment
        After checking with some folks, I've gone ahead and marked all of the non-tutorial videos I could see as 'unlisted'. Hopefully this resolves the issue.

        Thanks for pointing this out!

      #38
      Originally posted by that_lightworker View Post
      The Search Documentation ... bar in the upper right corner is not working. I don't know if it's just me or if it's already been reported. Every time I try to search a keyword, I get a "403 Forbidden" error.
      It happens 100% of the time for me when I use Edge... I know, who uses Edge. But sometimes I just do a search in the search bar and go to the doc site. Then, I'll just do a search on the doc site for some C++ API thingy and bam, 403.

      teak
      "A little bit of nonsense now and then is cherished by the wisest men..."
      -- Willy Wonka

      Smooth Zoom Camera Plugin for 4.22 here.

      Comment


        #39
        Originally posted by Mkalafut View Post
        The Epic Online Services Docs have a dark theme. My only feedback currently is that it'd be really nice to have a darker theme available for the standard documentation.
        Just about to write a note on this myself... +1 for a dark theme...

        teak​​​​​​​
        "A little bit of nonsense now and then is cherished by the wisest men..."
        -- Willy Wonka

        Smooth Zoom Camera Plugin for 4.22 here.

        Comment


          #40
          HELLO,
          https: //docs.unrealengine.com/zh-CN/Engine/Rendering/LightingAndShadows/LightTypes/Spot/index.html此页面上的中文文档似乎已经丢失了英文评论,这对学习起来不是很方便。在其他照明说明中,有英文评论。可以纠正吗?谢谢!

          Comment


          • Jim.Bradbury commented
            Editing a comment
            Thanks for reporting this issue! I will pass this along to the appropriate contact here at Epic Games.

          • Ro-Su- commented
            Editing a comment
            This should be fixed now -- thank you!

          #41
          The page navigation on https://docs.unrealengine.com/en-US/...ker/index.html seems to have documentation inside it which should be on the page rather than in the page navigation.

          On a side note, do we ever see documentation being maintained on something like GitHub similar to how Microsoft maintains https://docs.microsoft.com/en-us/ at https://github.com/MicrosoftDocs? It would be nice to be able to just submit pull requests for these kinds of minor fixes the community would be able to submit.
          Attached Files

          Comment


          #42
          https://docs.unrealengine.com/en-US/...ion/index.html

          "animated" is spelled incorrectly on the header banner for this page.

          Comment


          • Jim.Bradbury commented
            Editing a comment
            Thanks for reporting this issue! I will pass this along to the appropriate contact here at Epic Games.

          • Ro-Su- commented
            Editing a comment
            This has been fixed. Thank you!

          #43
          There should be a BSP to static mesh hotkey, if there isn't one currently

          Comment


          • Jim.Bradbury commented
            Editing a comment
            Thanks for the feedback. That's something you'll probably want to post over in the feature forums, so the right folks see the request, and so that other users can chime in.

          #44
          Hello there...

          Why do you use .bmp images(screenshots) in the documentation ..
          it's too fat for reading with weak internet

          thx

          Comment


            #45
            For the tutorial at https://docs.unrealengine.com/en-US/...era/index.html, there are 4 typos in the both "Finished Code" section. The code samples are labeled as MyPawn.h and MyPawn.cpp, but they should be CameraDirector.h and CameraDirector.cpp for both instances.

            Comment


            • Jim.Bradbury commented
              Editing a comment
              Thanks for reporting this issue! This issue was reported previously, and I have already created a tracking bug and added it to our backlog.
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