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    中文版官方文档丢失太多的图片和视频,望解决!

    Comment


      Please can you tell me when the Apple iPhone11 will be added to https://docs.unrealengine.com/en-US/...ity/index.html?

      Comment


        hello,hello。文档的视频中国地区无法播放,请问能否针对中国地区优化一下,使用其他视频来源替换YouTube。

        Comment


          https://docs.unrealengine.com/en-US/...ent/index.html

          Found a typo :
          FAssetBudleData vs FAssetBundleData

          Comment


            https://docs.unrealengine.com/en-US/...des/index.html

            This page missing few modes:

            Click image for larger version  Name:	screenshot.1571860643.png Views:	1 Size:	13.5 KB ID:	1677304
            Twitter | MinimalUI UE4 Editor Theme
            Dark Themes for: Forum | AnswerHub | Everything else

            Comment


              error: on https://docs.unrealengine.com/zh-CN/...ter/index.html page 事件图表设置里的copy node graph error
              I can not find How to draw curve line to ui in this docs site. Please add that to this site , thank you.

              Comment


                Originally posted by kongyuan View Post
                中文版官方文档丢失太多的图片和视频,望解决!
                Originally posted by lovesnowing View Post
                hello,hello。文档的视频中国地区无法播放,请问能否针对中国地区优化一下,使用其他视频来源替换YouTube。
                Both of these posts are complaining about accessibility issues, apparently official pages are not currently available in China (and none of the Youtube videos)?

                Comment


                  Originally posted by ambershee View Post



                  Both of these posts are complaining about accessibility issues, apparently official pages are not currently available in China (and none of the Youtube videos)?
                  Yes~! We can not see any videos on Youtube! I was just about to complain about this, please upload videos on bilibili.com or other website!

                  Comment


                  • Jeff Wilson commented
                    Editing a comment
                    We are in the process of moving the videos used in the documentation to a different provider that is available in China. I don’t have a timeframe for completing the move, but it is definitely something we are working on.

                  Found a typo on https://docs.unrealengine.com/en-US/...eam/index.html
                  All the way on the bottom in the section 'Module Setup': ...adding the following line in the construtor for...
                  I assume it should be 'constructor'

                  Comment


                    https://docs.unrealengine.com/en-US/...nts/index.html

                    You need to add that you need to enable the apex destruction plugin first, before you can enter the destructable mesh editor.

                    Comment


                      FYI, for step 7 in this documentation: https://docs.unrealengine.com/en-US/...Pad/index.html

                      There is a missing referenced blueprint image that helps to explain how things are setup.

                      Comment


                        https://docs.unrealengine.com/en-US/...ing/index.html
                        Your documentation is confusing because the document talks about client and server but your instructions doesn't clearly specify what computer you are doing the settings on, the client or the server? Every step or section should state: "On the server..." or "On the client..." or "On both the client and the server..."
                        For example "To set the local IP address for the Unreal Editor:" is that to be done on the server? the client? or both? I don't know.

                        Comment


                          I'm working through the First Person Shooter tutorial and none of the hit events fire when registering the event in the constructor as it does in the tutorial.
                          https://docs.unrealengine.com/en-US/...3/4/index.html
                          Moving
                          CollisionComponent->OnComponentHit.AddDynamic(this, &AFPSProjectile::OnHit);
                          to the BeginPlay makes it run fine for me though.

                          Comment


                            There is a bug in the "Player Input & Pawns" Documentation Tutorial. Code Line UCameraComponent which on build as the tutorial says after inputting it leads to an "unidentified identifier" in compile. You cannot build the instructions so the tutorial cannot be completed. This bug happens in either VisualStudio rightclick "build" or using the "compile" button in UE4 Editor.

                            UCameraComponent
                            *
                            OurCamera
                            =
                            CreateDefaultSubobject
                            <
                            UCameraComponent
                            >(
                            TEXT
                            (
                            "OurCamera"
                            ));
                            OurVisibleComponent
                            =
                            CreateDefaultSubobject
                            <
                            UStaticMeshComponent
                            >(
                            TEXT
                            (
                            "OurVisibleComponent"
                            ));

                            https://docs.unrealengine.com/en-US/...put/index.html

                            Can this be fixed please so the documentation is accurate?

                            Comment


                              The page about Gameplay Debugger is out of date. The code examples refer to classes that have not existed for a while:

                              https://docs.unrealengine.com/en-US/...ger/index.html

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