Hello Epic folks 
I came to UE4 from 2d/3d motion graphics and video production field. It's being great so far, we upgraded our workflow pipeline and removed ''rendering'' steps from it
As I work with timelines and keyframes all day long, I would like to share some comments and ideas for the sequencer development. Some of them must seem obvious, others not viable or maybe its planned already, but costs nothing to reinforce

Personally i loved the UI so far, remembers a lot Adobe Premiere and AE (which is a good thing) and seems to be much easier to do thing than Matinee.
Requests:

Those were references i took from After Effects.


Possibility to create keyframes interpolations (its a must have feature
)
-Possibility to animate simple objects or imported meshes without bones (Position, Anchor Point or Pivot, Scale, Rotation, Opacity)
-Possibility to add multiple audio layers instead working in a single master audio.
-Possibility to group objects in the timeline
-Possibility to create multiples sequences inside one single Sequencer
-Export Movie directly from Sequencer without having tweaking blueprints
-Export separe passes (Diffuse, Light, Shadow, Reflections.. This would be a realized dream if possible)
-Turn layers on and off

Possibility to add expressions to parameters (Camera shake, noises... idk if this is possible already)
Questions:
Will be possible to keyframes materials inside sequencer?
Well, those are some ideas that i think will facilitate the general workflow inside sequencer.
Great work for you folks, i hope to be part of your team someday
Best Regards.

I came to UE4 from 2d/3d motion graphics and video production field. It's being great so far, we upgraded our workflow pipeline and removed ''rendering'' steps from it

As I work with timelines and keyframes all day long, I would like to share some comments and ideas for the sequencer development. Some of them must seem obvious, others not viable or maybe its planned already, but costs nothing to reinforce

Personally i loved the UI so far, remembers a lot Adobe Premiere and AE (which is a good thing) and seems to be much easier to do thing than Matinee.
Requests:
Those were references i took from After Effects.
Possibility to create keyframes interpolations (its a must have feature

-Possibility to animate simple objects or imported meshes without bones (Position, Anchor Point or Pivot, Scale, Rotation, Opacity)
-Possibility to add multiple audio layers instead working in a single master audio.
-Possibility to group objects in the timeline
-Possibility to create multiples sequences inside one single Sequencer
-Export Movie directly from Sequencer without having tweaking blueprints
-Export separe passes (Diffuse, Light, Shadow, Reflections.. This would be a realized dream if possible)
-Turn layers on and off
Possibility to add expressions to parameters (Camera shake, noises... idk if this is possible already)
Questions:
Will be possible to keyframes materials inside sequencer?
Well, those are some ideas that i think will facilitate the general workflow inside sequencer.
Great work for you folks, i hope to be part of your team someday

Best Regards.
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