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Foliage and HISMCs performance / usability improvement for mobile VR (for UE 4.14.x)

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    [FEATURE REQUEST] Foliage and HISMCs performance / usability improvement for mobile VR (for UE 4.14.x)

    Can we please have foliage and HISMCs that perform really well in mobile VR (latter is more critical) ?

    Unity does static and dynamic batching which helps delivering more complex scenes for Gear VR. UE4 has to match or beat that functionality !!!

    Thanks beforehand

    #2
    Any chance Epic looked into this for 4.14 ?

    Thanks

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      #3
      Epic devs, is this even achievable ?

      Comment


        #4
        Bumping up this thread.

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